Millika Village

Millika Village

oleh Raius_
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Millika Village

Rating:
3.7
Dirilis: February 07, 2017
Terakhir diperbarui: February 28, 2018
Pengembang: Raius_

Tag untuk Millika Village

Deskripsi

Kamu terbangun di desa kecil dengan badai dahsyat yang akan segera datang. Bisakah kamu selamat tanpa cedera? Petualangan singkat dengan 3 ending berbeda untuk dibuka. Semua seni, pemrograman dan musik dibuat sendiri. Dibuat dengan bantuan plugin Fungus untuk Unity. Font yang digunakan: Abscissa Regular oleh Tepid Monkey Fonts

Cara Bermain

WASD untuk bergerak dan menyorot opsi menu. Spasi untuk memilih opsi menu dan melanjutkan teks. Escape untuk melewati teks

Pembaruan dari Developer

Feb 28, 2018 4:33pm

Visual update:
For part of my portfolio work I updated the character portraits! I figured itโ€™d be fun to put them in the game for old players to see how the artโ€™s improved, and for future players.

FAQ

Apa itu Millika Village?

Millika Village adalah game simulasi idle yang dikembangkan oleh Raius di mana kamu mengelola dan membangun sebuah desa fantasi kecil.

Bagaimana cara bermain Millika Village?

Di Millika Village, kamu menugaskan penduduk desa ke berbagai pekerjaan, mengumpulkan sumber daya, dan berinvestasi pada upgrade desa untuk meningkatkan pertumbuhan seiring waktu.

Apa saja sistem progresi utama di Millika Village?

Progresi di Millika Village didorong oleh membuka bangunan baru, meng-upgrade pekerjaan, dan memperluas desa dengan struktur yang lebih maju saat kamu mengumpulkan lebih banyak sumber daya.

Apakah Millika Village mendukung progres offline?

Ya, Millika Village adalah game idle yang mendukung progres offline, sehingga desamu tetap menghasilkan sumber daya meski kamu tidak sedang aktif bermain.

Apa yang membuat Millika Village unik di antara game idle desa?

Millika Village menonjol dengan fokus pada penugasan penduduk ke pekerjaan tertentu dan mengelola perkembangan struktur desa seiring pertumbuhannya.

Komentar

0/1000
shanoc5902 avatar

shanoc5902

Apr. 17, 2017

1489
28

Make potions and tend to patients until you can't anymore. Then mine for ore being with the miners 4 times then explore deeper 2 times. After that it's nothing but tavern and cleaning up until you beat the game. With this you'll be able to 1. Water down drink, 2. Heal the Fox, 3. Check the herbs for something to help, 4. Tell the families only what's necessary, 5. Talk down the guy (this one might be 6), 6. Treat the woman, 8. Move the Boulders, and 9. Give a speech to motivate people (with 20 strength by this point you can probably help fortifying but I trust my 26 cha more).

Game's a lot easier when you realize that agility is a dump stat.

KakkoiiBishounen avatar

KakkoiiBishounen

Feb. 14, 2017

1250
29

I don't know who tagged this game as 'relaxing' but when you're making well-intended but ultimately unsuccessful choices every time during your first playthrough and watching your morale go down, it's pretty much the opposite of relaxing.

Andostre avatar

Andostre

Feb. 09, 2017

834
24

I made ONE correct morale decision. Only one. Real life morale: -10.

Thomas08536 avatar

Thomas08536

Feb. 08, 2017

635
20

Instead of helping anyone out, I just went to the tavern every single day and served drinks, and somehow, the village still survived...

qedrakmar avatar

qedrakmar

Feb. 27, 2017

459
19

For everyone else who sees the tags are so very wrong, click on "Add Tags" and downvote the wrong ones to stop the tag trolls.

Raius_
Raius_ Developer

Thanks for letting people know! Anyone reading this please do this if you have the time, it helps me out a ton.