Re:Archer
oleh RecastStudios
Re:Archer
Tag untuk Re:Archer
Deskripsi
Bergabunglah dengan Sylpheed dalam petualangannya di RPG idle fantasi ini! Ambil peran sebagai Sylpheed, penyintas ras elf yang telah punah, bersama rekannya, Feli. Bersama-sama, mereka harus merebut kembali Anima, esensi roh elf yang hilang untuk memulihkan Yggdrasil, sumber kehidupan para roh. Bertarunglah! Kalahkan gerombolan monster dan bos menantang dengan kustomisasi karakter penuh dan skill keren dalam sistem pertarungan otomatis! Tidak ada waktu bermain? Tidak masalah! Dengan progres offline, Sylpheed akan terus berpetualang meski kamu sedang tidak bermain. Kami selalu berusaha mengembangkan ide komunitas, jadi jangan ragu untuk berdiskusi di forum atau hubungi kami langsung jika ada masukan. Akan ada lebih banyak pembaruan!
Cara Bermain
Ketuk atau tekan J untuk menyerang monster. Dapatkan XP saat kamu tidak bermain. Kumpulkan Anima dan selesaikan stage untuk menembus batas eksponensial. Alokasikan statistikmu dengan bijak. Taklukkan mode Tantangan untuk mendapatkan roh yang membantu perjalanan Sylpheed!
FAQ
Apa itu Re Archer?
Re Archer adalah game idle clicker yang dikembangkan oleh Recast Studios di mana kamu mengendalikan seorang pemanah yang melawan gelombang musuh dan maju melalui berbagai stage.
Bagaimana cara bermain Re Archer?
Di Re Archer, kamu mengklik untuk menembakkan panah ke musuh yang datang, mengumpulkan koin, dan meningkatkan kemampuanmu untuk mengalahkan lawan yang lebih kuat seiring progres.
Apa saja sistem progresi utama di Re Archer?
Re Archer memiliki progresi melalui peningkatan kemampuan pemanah, membuka upgrade baru, dan naik ke stage lebih tinggi untuk hadiah yang lebih besar.
Apakah Re Archer memiliki fitur progres offline?
Re Archer menawarkan progres offline, sehingga kamu tetap mendapatkan sumber daya dan progres meski tidak sedang bermain.
Bisakah kamu prestige atau rebirth di Re Archer?
Ya, Re Archer memiliki sistem rebirth yang memungkinkanmu mereset progres untuk hadiah permanen dan progres jangka panjang yang lebih baik.
Pembaruan dari Developer
[Patch] Server Migration โ Please login to migrate!
Weโre migrating our servers to a new home. Save data will automatically be transferred when you login.
Automatic migration will be active until Feb 29, 2020. Please login before Feb 29 to avoid save data loss.
Komentar
mitchmutt
Aug. 07, 2019
just out of curiosity how many levels do i have to go through to finish level one?
Each stage is 100 areas and in patch 2.2.6 each area is 5 waves. Each Region as of right now has 3 stages and each stage has 3 difficulties.
TesloStep
Sep. 12, 2018
What is the point of main progression? You don't unlock even new spirits, all new content hidden in challenge mode
Edit: After 4 months from this comment we've released Re:Archer v2.0 w/c modifies the core game play and main progression. We'd love to know what you think of the new patch! https://www.kongregate.com/forums/964834-re-archer/topics/1797028-re-archer-2-0
Rarylith
Sep. 15, 2018
It's kind of weird, it seems that you're more rewarded by not playing the game than by being active. If i go offline when i will come back i will be proposed to receive 2 times more exp/anima than if i pass the same time online. Weird...
Yea, this has been brought up a number of times over the past week. If you have anymore suggestions or observations regarding gameplay experience please feel free to contact us via the forums or private message. Thanks for the input.
HollowedHearts
Sep. 15, 2018
A decent game, but it is built very heavily around you spending money. It's takes on the same progression style as a lot of mobile games, you can play for free sure, but it takes significantly longer than if you were to spent $5 or $10. Yes that's how paying works, but the core game is so agonizingly slow that it kills your interest very quick. Also is aggravating that a majority of the things you can buy are time limited, not permanent boosts. To give an example, you get I think 100 crystals for free per day from daily quests. The amount of anima i get from buying the 25 crystal anima pack is hours upon hours of what I would get playing normally. The 125 crystal anima pack is well over a days worth of grinding. I don't mind spending money on games I like, but I'm not investing in a game that is built from the core up on spending to progress.
Thanks for the comment. As we add more game content and side-content into the Re:Archer (like cosmetics) we'll also be adding more systems to add crystal inflow (like achievements). We're also reworking the core game, so boosts in shop would also be reworked. Ideally we'd like to give the players free decision to spend on progress, or on other things like quality of life and cosmetics. This will take us time though. Nonetheless, we appreciate your constructive feedback and will factor this in moving forward
DoruTheDragon
Sep. 13, 2018
Well, since they were willing to listen and take in feedback, i did bump the rating to 4*. I'm still here hoping maybe main progression could be rewarded in some way, even if it not by spirit, at the very least a small permanent increase to stats in the challenge mode. (yeah i realized this is better put in their forum)
Edit: After 4 months from this comment we've released Re:Archer v2.0 w/c modifies the core game play and main progression. We'd love to know what you think of the new patch! https://www.kongregate.com/forums/964834-re-archer/topics/1797028-re-archer-2-0