Idle Earth
oleh Squigglyo
Idle Earth
Tag untuk Idle Earth
Deskripsi
Mining down to the center of the Earth!
An idle game that continues to play, with or without your input.
Gain coins by tunneling deeper, level up your miners, master different mechanics and unlock achievements.
Over 70 wacky characters!
What will you discover on your way down?
Cara Bermain
No keyboard here, just mouse clicks.
Each character has a unique way of being controlled.
Miner - Clicking
Driller - Clicking the targets, more targets means more coins
TNT - Click to throw bombs, click to explode them
Sword - Click the targets and build up a combo
Magic - Click all the relevant runes to cast a spell
FAQ
Apa itu Idle Earth?
Idle Earth adalah game idle incremental yang dikembangkan oleh Squigglyo di mana kamu mengelola dan mengembangkan planet Bumi dengan membuka lapisan-lapisan dan menghasilkan sumber daya seiring waktu.
Bagaimana cara bermain Idle Earth?
Di Idle Earth, kamu secara otomatis menghasilkan sumber daya dan menggunakannya untuk membuka lapisan planet baru serta upgrade, secara bertahap meningkatkan pendapatan sumber daya seiring perkembangan game.
Sistem progresi apa saja yang ada di Idle Earth?
Idle Earth menawarkan progresi melalui pembukaan berbagai lapisan Bumi, pembelian upgrade untuk meningkatkan produksi sumber daya, dan pencapaian milestone global untuk bonus tambahan.
Apakah Idle Earth memiliki progres offline?
Ya, Idle Earth mendukung progres offline, sehingga sumber daya kamu tetap bertambah walaupun kamu tidak sedang aktif bermain game idle ini.
Di platform apa saja kamu bisa bermain Idle Earth?
Idle Earth tersedia sebagai game browser di Kongregate, sehingga bisa diakses di sebagian besar perangkat desktop yang terhubung ke internet.
Pembaruan dari Developer
V 3.0.6
Updated Cloud Saves. No longer uses a separate username/password – I had big plans for this, but ultimately decided against this. Now it just uses your Kongregate ID automatically.
If there are any issues with your game data, just DM me and I’ll fix it right up. Did a lot of testing so should be fine.
If you would like to see anything new added to Idle Earth, message me with some ideas.
Thanks for the support.
Komentar
Fuzzyfsh
Apr. 02, 2018
your balance spikes pretty heavy to advance the more i play. it goes from minutes to smash a rock to hours to days way too fast. If i have to wait a day to smash a rock, i'm probably just not going to play anymore.
Each rock is essentially 10% longer than the last to smash. Unlocking characters is a huge increase in coins as well as upgrading speed/power before afking. I'll be watching the data and if needed I'll tweak the numbers though. Thanks for playing.
KatalinaDuBois
May. 26, 2018
Just curious, has anyone else had an offline issue? Like it never gave you any offline progress? I didn't lose anything mind you [yay] But I wa gone for 10 hours and nothing came up for offline additions.
All tests ive done worked out fine. This is another thing that will be updated and any problems fixed in the next update with Cloud Saves though. Ill look into it though, thanks for the feedback.
Zirenaz
Apr. 02, 2018
In serious need of number notations... hard to see the difference in 1.2, 1.2 and 1.2 when there are in fact 1.2, 1.2k, and 1.2M...
That's what the different rocks/coins are for. They essentially act as this notation, changing every thousand numbers. Thanks for posting to the forum and thanks for playing.
TheLowerLight
Apr. 12, 2018
Would there be a chance of you getting rid of that 5 second wait where the mage is "thinking" in between mage spells ? Or tone down the 5k and 10k rune achievements because they take way, way longer than the other achievements.
The Mage generates a lot more coins than the other characters. The thinking was a way to keep the payoff high while not letting it happen too often. I'll have a look at it though, I might be able to come up with a more enjoyable method.
gem_west
Mar. 10, 2018
A Dark Cloud reference?! Wha!?
The fact that people are getting our references just makes everything 100 times more awesome for us :D Thanks for playing!