Dungeon Team

Dungeon Team

oleh WakefieldStudios
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Dungeon Team

Rating:
3.9
Dirilis: June 08, 2017
Terakhir diperbarui: November 21, 2024
Pengembang: WakefieldStudios

Tag untuk Dungeon Team

Deskripsi

Pertarungan arena PvP berbasis giliran!

Cara Bermain

Bangun skuad hero-mu, lengkapi dengan lebih dari 57 kemampuan unik dan pilih dari ribuan item . lalu lawan tim dari seluruh dunia!

FAQ

Apa itu Dungeon Team?
Dungeon Team adalah game idle RPG yang dikembangkan oleh Wakefield Studios di mana kamu membentuk tim pahlawan untuk bertarung melawan musuh di dungeon.

Bagaimana cara bermain Dungeon Team?
Di Dungeon Team, kamu mengumpulkan dan meningkatkan pahlawan, lalu mengirim mereka bertarung melawan gelombang musuh di dungeon untuk mendapatkan loot dan progres.

Sistem progresi apa saja yang ada di Dungeon Team?
Dungeon Team memiliki fitur peningkatan pahlawan, perbaikan perlengkapan, dan naik level untuk memperkuat timmu dan menaklukkan tantangan yang lebih sulit.

Apakah ada fitur unik di Dungeon Team?
Dungeon Team menawarkan progres offline, sehingga timmu tetap bertarung dan mengumpulkan sumber daya meski kamu tidak aktif bermain.

Di platform apa Dungeon Team bisa dimainkan?
Dungeon Team adalah game idle RPG berbasis browser yang bisa dimainkan langsung di situs Kongregate.

Pembaruan dari Developer

Jan 31, 2025 3:07pm

Dungeon Team is BACK.

Whole new hero builds system allows you to customize up to 7 builds per class.

Whole new game mode โ€“ The Inn: async PvP battles with rolling 24-hour tournaments.

Come join the fun!

Komentar

0/1000
bladedfrogs avatar

bladedfrogs

Jul. 07, 2017

35
1

This game is built very well, you can play against an 'avatar' type entity based on other people who play the game. The caverns mode adds another level of difficulty that leaves your skill out of the teams actions and lets the AI run wild, you only choose where the team goes. I would recommend playing the game to those who would like a strategy and item based rpg or arena game.

WakefieldStudios
WakefieldStudios Developer

thanks! glad you like it!

SuHuz avatar

SuHuz

Jul. 11, 2017

33
1

A damage increase timer (ex: characters inflict 2x damages after 5 min of battle, 3x damages after 10 min...) should be added to prevent infinite battles like I've experienced with my Paladin against a Dreamsmith : me having a lot of HP and Armor and the Dreamsmith having a nice Armor and Healing skill.

Otherwise it's a nice game :)

WakefieldStudios
WakefieldStudios Developer

i like this idea a lot.

QMagi avatar

QMagi

May. 07, 2017

45
2

This game is fun, but very laggy. Though I prefer Firefox, I did notice improvement with Chrome (clearing the cache in FF works, too). The music and game concepts are great, btw! As for PVP, it's not 'live' - rather, it's you playing against another player's automated team. Skipping the real-time PVP, the game can still be played with a low server population. :)

WakefieldStudios
WakefieldStudios Developer

glad you like it! we're still working on lag & performance issues... btw live PvP has been implemented since early June :)

sargon_al avatar

sargon_al

Nov. 30, 2017

9
0

I think, sorting/filtering in inventory would be usefull feature

LABoogie avatar

LABoogie

Jul. 03, 2017

42
3

The game is 90% offline. Is it really necessary to run every little action through the server, especially if the server runs on a potato?

WakefieldStudios
WakefieldStudios Developer

hi there & thanks for the feedback :) we are still working on optimizations for the lag issues - and actually it's a 4-potato processor