Meteor Crush

Meteor Crush

oleh anselmofresquez
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Meteor Crush

Rating:
2.6
Dirilis: July 18, 2015
Terakhir diperbarui: July 20, 2015
Pengembang: anselmofresquez

Tag untuk Meteor Crush

Deskripsi

Kamu mengendalikan tank luar angkasa futuristik di dunia terpencil yang hancur karena meteor misterius. Hancurkan meteor dan selamatkan dunia! Game ini hanya berdurasi sekitar 20-25 menit jadi semua orang bisa merasakan seluruh ceritanya. Tapi hati-hati, permainannya cepat dan sangat menantang.

Cara Bermain

GERAK = PANAH KIRI/KANAN atau WASD. TEMBAK = SPASI. JEDA = ENTER, ESC atau P. KONFIRMASI = ENTER

Komentar

0/1000
Myrakaru avatar

Myrakaru

Jul. 19, 2015

1
0

Nice little game. Since there ise no ammo limit, maybe implement autofire... Random weapons was a bit annoying, but it wasn't too hard to avoid "wrong" drops, so I guess it's ok.

anselmofresquez
anselmofresquez Developer

I have the ammo feature built now, I just need to make power-ups that drop once you've gotten a weapon into refills for it, then the whole issue will be resolved. Hopefully. Thanks for the feedback!

sumptesh avatar

sumptesh

Jul. 18, 2015

1
0

Pretty fun game. To suggestions, the power ups feel overpower with them being unlimited and if you take one hit in the later levels your doomed because the standard gun is not up to the challenge. I would suggest more frequent drops and limited usage (timed, ammo, end of stage, etc...) of each weapon upgrade.

anselmofresquez
anselmofresquez Developer

That's a really good idea, it solves some of the balancing issues I've been having. Thanks! I have some room on the GUI and I was thinking of ammo for a while now... just wasn't sure.

takahiro avatar

takahiro

Aug. 01, 2015

1
0

I am surprised at last boss.

anselmofresquez
anselmofresquez Developer

I'm glad, I wanted the end to be a little different. It makes me happy that something unexpected happened for you.

takahiro avatar

takahiro

Aug. 01, 2015

1
0

rank in 7.

Tesseractual avatar

Tesseractual

Oct. 15, 2015

1
0

This is a beautiful game with addictive mechanics and a lovable art style but it has a some dire flaws. Firstly, the beginning is much too difficult for people to easily pick up the game. Also, losing a life a max life when losing a round isn't a good mechanic. It means people will have to restart if they lose too many max lives. If that happens at a later stage, they won't play the game again.

anselmofresquez
anselmofresquez Developer

What would you suggest as a fix?