Labyrinths of Anguish

Labyrinths of Anguish

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Labyrinths of Anguish

Rating:
2.4
Dirilis: January 02, 2017
Terakhir diperbarui: January 04, 2017
Pengembang: arispen

Tag untuk Labyrinths of Anguish

Deskripsi

. Kamu dilemparkan ke Labirin Kesengsaraan. Satu-satunya harapanmu adalah melarikan diri, tapi kamu harus bertarung dan mengalahkan musuh yang ditempatkan di sana untuk membunuhmu. - Labyrinths of Anguish terinspirasi dari game seperti Dungeon Hack atau Eye of the Beholder. Temukan jalanmu di labirin dan kalahkan monster untuk mendapatkan loot mereka. Naikkan level karaktermu dan lengkapi item langka yang kuat agar bisa bertahan. Setelah cukup kuat, coba tantang monster terkuat – bos, yang menunggumu di ruang mereka. - Fitur game: # Labirin yang dihasilkan secara prosedural penuh monster dan loot. # Eksplorasi labirin, bertarung dengan monster, dan mencari item. # Mekanik RPG kustom dengan lempar dadu dan pertarungan berbasis giliran. # Total 15 lokasi berbeda dengan stage kecil, besar, dan bos. # Tema labirin berbeda seperti rawa dan hutan. # Banyak item yang dihasilkan secara prosedural dalam 3 tingkatan: normal, langka, dan legendaris. # Level karakter tanpa batas dengan atribut yang berkembang di lembar karakter. # New game plus: “Anguish Tiers”: gameplay tanpa batas dengan monster yang makin kuat (segera hadir)

Cara Bermain

Berjalan menggunakan tombol di layar atau WSAD, bertarung dengan menekan tombol “senjata”. . Buka inventaris dan lembar karakter dengan C (atau tombol di layar). Peta di kiri atas menunjukkan posisi dan jejakmu. Lengkapi item dengan menyeretnya, minum ramuan dengan klik kanan. Kamu bisa membuang item dari inventaris dengan menyeretnya keluar. Temukan pintu berikutnya untuk masuk ke level selanjutnya.

Komentar

0/1000
Guiltygear avatar

Guiltygear

Jan. 03, 2017

11
0

If the map wasn't absolute garbage, I would probably like this game a fair bit. The fact you have to constantly retrace your steps with such an undiffering environment kind of blows. I'm cool with grinding and all that shit but missing a single opening across the map and having to try to backtrack across the same texture for 5 mintues isn't really.. fun. Otherwise I like the way it plays

arispen
arispen Developer

Thanks for feedback, already figured out that the map should reveal walls instead of a trail. Will be fixed in the new patch.

qrps avatar

qrps

Jan. 15, 2017

5
0

Actually pretty nice game, I even killed a boss :)
Kinda frustrating is how enemies can attack diagonally and you can't. And they get stuck behind a corner and you need to approach them knowing they get first blow anyway....

arispen
arispen Developer

Thanks. About both issues: enemies will get a patch :)

FHL88 avatar

FHL88

Jan. 03, 2017

3
0

I got pretty far (l2, 15 xp) but couldn't figure out how to approach the enemies without letting them get the first hit, so I ran out of hps and healing potions. Still, not bad. Teensy bit aggravating that I got a "magic item" sword that didn't have +attack. =)

arispen
arispen Developer

You can click attack to pass your turn, the potions will get a boost in the next patch. I will also fix item so every item always give the basic stat apart from bonus ones.

Andromansis avatar

Andromansis

Jan. 10, 2017

2
0

Good first effort. What game(s) are you using as your inspiration here?

arispen
arispen Developer

as I mentioned in the description: Dungeon Hack, Eye of the Beholder. Also Might & Magic, Dungeon Master, Ultima Underworld, Legend of Grimrock :)

ichbinsehselber avatar

ichbinsehselber

Feb. 09, 2017

1
0

when the monster is behind the corner it is possible to lure it out by going to the far side of the wall. If you do it right you can still land the first blow

arispen
arispen Developer

yep, known bug, thanks