Tirahan - Turn Based Strategy Game
oleh baodingball
Tirahan - Turn Based Strategy Game
Tag untuk Tirahan - Turn Based Strategy Game
Deskripsi
Tirahan diadaptasi dari game strategi pertempuran luar angkasa dengan pena dan kertas yang biasa kami mainkan waktu SD. Versi ini bisa dimainkan 2 pemain di satu komputer, atau pemain tunggal melawan AI sederhana. Tujuan game ini adalah menjadi pemain pertama yang mencapai dan menghancurkan Flag Ship lawan. Sambil melakukannya, setiap pemain juga harus melindungi Flag Ship sendiri dari serangan musuh dan bahaya lain. Pemain juga harus hati-hati agar tidak menghancurkan armadanya sendiri akibat serangan teman sendiri.
Cara Bermain
Klik Kiri - Pilih Kapal. Panah Kiri/Kanan - Putar Kapal. Tombol F - Tekan & tahan untuk menambah daya/Lepas untuk menembak. Esc - Jeda/Lanjut/Instruksi Bermain. Silakan cek halaman Instruksi Bermain untuk kontrol layar sentuh.
Perilaku Proyektil:
1. Tabrakan dengan Orb Shield - Proyektil dan Orb hancur; Tidak ada kapal yang muncul.
2. Tabrakan dengan Dinding/Batas - Proyektil hancur; Tidak ada kapal yang muncul.
3. Tabrakan dengan Asteroid - Proyektil hancur; Tidak ada kapal yang muncul; Asteroid terdorong dari posisi/jalurnya.
4. Tabrakan dengan FlagShip - Permainan selesai.
4. Tabrakan dengan Kapal - Kapal hancur; Proyektil terus bergerak sesuai daya. Saat berhenti di ruang kosong, proyektil hancur dan kapal baru muncul di lokasi terakhir proyektil.
Munculnya Kapal:
- Jika kapal muncul di Dinding, Orb, Asteroid, Kapal, atau FlagShip yang sudah ada, kapal itu langsung hancur.
Serangan Kamikaze:
- Terjadi jika kamu memunculkan kapal ke kapal musuh (setelah menembak). Kedua kapal hancur, tapi kamu dapat giliran/tembakan ekstra. Jika kamu cukup ahli, kamu bisa menghabisi satu skuadron musuh hanya dengan satu kapal!
Serangan Teman Sendiri:
- Pemain bisa menghancurkan kapalnya sendiri termasuk Flag Ship akibat serangan teman sendiri.
Giliran Pemain:
- Nama di papan skor menyala untuk menunjukkan giliran siapa.
Pembaruan dari Developer
Space Fleets are no longer behind its protective orb barriers. Using the FlagShip’s stored Energy, it is able to generate a protective Forcefield around itself. With every attack it absorbs, the forcefield weakens. To restore the forcefield, you must search for Power Orbs hidden inside the asteroids. To collect them, spawn a ship directly into a Power Orb.
Game Updates:
- Add New Map Level “Asteroid Belt”
- Add ForceField Defense System
- Add PowerUps for ForceField
- Fix bug in timer.
- Add Main Page
- Add Level/Map Select Page.
Komentar
LeakingPen
Jan. 03, 2013
ahh, okay, its not hanging, its just not clearing the power bar from the last shot, so i didnt realize i could click another ship and fire again at first. Maybe a turn indicator and a message saying extra shot?
We decided to use the score board on the upper left corner as turn indicator. Green brightens up if it is player turn.
honnza
Jan. 02, 2013
It's not... exactly... turn-based. I got a ship smashed by an asteroid on my first turn, before I even learned the controls.
Haha... sorry about that. But that's a rogue Asteroid and does not care who's turn it is.
Gheata
Jan. 02, 2013
I loved it. Graphics could be improved tho :)
Thank you. We will do our best to continue improving our game.
arkan200
Aug. 20, 2015
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Freakish_Flyer
Jan. 01, 2013
Controls are super buggy for me. It appears that holding the left mouse button allows me to select and rotate the ship, but I need to hold both mouse buttons to charge the shot, arrow keys and f key aren't working at all.
Thanks for the feedback. You are correct. Using Mouse controls, it does not prevent you from rotating the ship as soon as you select it, as long as you are still holding the left button. You can even rotate the ship while you are charging the shot. So, better to hold the mouse steady while charging. Some uses this to their advantage as they can make last minute adjustment to the direction of the ship, because once you trigger the "charging", there is no turning back. Also, the ship does not follow or point to the direction where the mouse cursor is. Moving the mouse to the left also does not mean the ship will rotate to the left. It depends on whether your cursor is above or below the ship. It may take a while getting used to, but we will add some more instruction on mouse behavior. Not sure why your keyboard is not working. We will wait for some more feedback if other are also having the same problem. Again, thanks for the feedback.