Fidget Spinner MMO
oleh BryceSummer
Fidget Spinner MMO
Tag untuk Fidget Spinner MMO
Deskripsi
Game idle fidget spinner multiplayer. Putar secepat mungkin!
Cara Bermain
Arahkan mouse ke apa saja untuk melihat tips penjelasan. Tujuanmu adalah memutar fidget spinner secepat mungkin. Untuk menambah kecepatan putaran, geser layar. Kamu mendapatkan emas saat spinner berputar, dan juga saat berhenti. Gunakan emasmu di toko untuk upgrade atau pelumas. Prestige untuk meningkatkan RPM maksimum.
Pembaruan dari Developer
Just a heads up — updates are probably going to slow down now, as I’m working on v2 of this game(See my post on my patreon page for more info: https://www.patreon.com/posts/going-forward-my-17913397 )
However, as an experiment/final hurrah sort of thing, I’ve increased max RPM cap to 4294967295, and max prestige cap to 1 million. This should, hopefully, keep you guys busy for a bit while I work on v2 :).
If you want to be first in line for testing v2 (when it’s ready for testing), you might want to consider supporting me on Patreon — I’m going to make the initial versions patron-only, plus, you’d be supporting me (YAY :D!) . Here’s my Patreon page if you’re interested: https://www.patreon.com/brycesummer
Thats all for now! Thanks so much guys.
~BS
Komentar
crazyjackel12
Mar. 22, 2018
Can i know what my Rpm is? individually, i just want to know how much i am contributing
Good idea.
Oakshield
Mar. 23, 2018
Always give a "Start muted" option.
Added!
MeIMe54
Mar. 25, 2018
This new spin multiplier punishes you for playing the game idle by halving spins. Why make an idle game if you are going to punish players for playing like that.
JuanR276
Mar. 20, 2018
Between setting on fire the spinner and invoking the eye of cthulu, you could add some lighting storms, city chaos, tornadoes, etc. Also, you can add critical spin, giving a multiplier, chance and stuff. If you reach certain RPMs, you can collect special tokens for special upgrades also.
Great suggestions! Thanks!
Vertal
Mar. 21, 2018
This game would be better if it wasn't multiplayer. Anything I do doesn't really matter, and I don't feel like I'm progressing any differently whether I play or not.
Thanks for the feedback! This game was mainly made as a learning experiment, basically my first attempt at multiplayer games.