Drone Explosion

Drone Explosion

oleh clearrose
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Drone Explosion

Rating:
2.3
Dirilis: July 25, 2013
Terakhir diperbarui: July 25, 2013
Pengembang: clearrose

Tag untuk Drone Explosion

Deskripsi

Ini adalah game pertama saya, yay!!! Pokoknya ini adalah game point and click, di mana tujuanmu adalah menghancurkan sebanyak mungkin drone dalam batas waktu! Dibuat di Unity. Software lain yang digunakan: Maya, Zbrush, Topogun, dan Crazy Bump. Semoga kamu menikmati, meski ini bukan game terbaik atau paling kompleks. Tapi ya sudah, beginilah adanya.

Cara Bermain

Klik dua kali drone untuk meledakkannya. Setiap drone = 1 poin, hancurkan 300 sebelum waktu habis.

Komentar

0/1000
Monkeyzav avatar

Monkeyzav

Aug. 22, 2013

0
0

Cool first game.

I'd love to have some feedback when I click. It seems I have to click 2 times on the boxes. But on the first click, nothing tells me I touched it. Maybe just 4 or 5 particules jumping out of the box, something like that.

And maybe you could add flying things to disturb the player view. Some stuff passing through the background looking like your boxes, but not exactely. Or even, some boxes you better not click on, unless your score is decreased by 1 :p

clearrose
clearrose Developer

Hmm... great advice I just might do this. I was also thinking of having the actual drones move around at various speeds.

immario avatar

immario

Aug. 05, 2013

0
0

Very nice graphics, but its a little weird only to click these boxes. 3/5

clearrose
clearrose Developer

Thanks, the graphics are what I worked on the longest because 3d game art is my trade. I'm just learning code for games. It time though I hope to come back and improve this. Well, thanks for commenting with feedback ! it is important for improvements ^_^ !!

Vaultl avatar

Vaultl

Jul. 29, 2013

0
0

Cool for a first game. Pretty simple, yeah. Not much to keep you occupied. Can you maybe make them move? Anyway, neat!

clearrose
clearrose Developer

I could, It probably won't be for awhile because I've got allot of projects on my plate at the moment. Anyways, thanks allot for the comment.