Jack
oleh Dangow
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Jack
Tag untuk Jack
Deskripsi
*VERSI ALPHA*. Jack adalah game platformer 2D sidescrolling yang dibuat oleh empat siswa dari Vancouver Film School Game Design Program. Proyek ini diselesaikan kurang dari dua bulan. Untuk pertama kalinya, Proyek VFS Compendium kini berkolaborasi dengan Siswa Game Design Program. Jack - The Flash Game, adalah bagian dari Compendium VII. Compendium VII: Jack of all Tales menceritakan kisah masa muda Jack the Ripper dengan referensi ke Jack terkenal lainnya dari dongeng kita. . . TIM:. *Gustavo Moro:* Manajer Proyek dan Programmer Lead. *Matheus Pitillo:* Perancang Level dan Artis Level. *Ryan Clark:* Artis dan Desainer Suara. *Siddharth C.R.:* Programmer dan Efek Suara. . Kolaborator:. Eduardo Faria (Soundtrack). Luis Felipe Melo (Soundtrack). . *GAME INI AKAN MEMBUTUHKAN WAKTU LAMA UNTUK DIMUAT, KARENA FILENYA TERLALU BESAR. MOHON BERSABAR MENUNGGU PROSES LOADING SELESAI. UNTUK VERSI FINAL KAMI AKAN MENCOBA MENGURANGINYA. TERIMA KASIH!*. . >>> Untuk detail lebih lanjut tentang game dan Program GD, cek:. "Matheus Pitillo - Life at VFS":http://www.matheuspitillo.com/blog/category/life-at-vfs/.
Cara Bermain
*Tombol Panah* untuk bergerak KIRI, KANAN dan LOMPAT. *A* untuk mengakses beberapa portal dan pintu. *S* untuk menusuk musuh. _Semua kontrol dijelaskan di dalam game!_
Pembaruan dari Developer
Alpha Version
Komentar
Jacksforeyes11
Jul. 21, 2015
Mathues? Josh? Madness? Sosh?
ZellKFF
Apr. 23, 2012
Hey Dangow, I'm a friend of Gustavo so here's some constructive feedback on your project!
Overall the game is quite nice but lacks a bit of polish, graphics-wise you can see a lot of ragged edges especially in text being displayed...the health system is a little harsh, you should either add more apples or make them regen more health --> trial and error is ok but since there is a heavy element of luck involved until you find the right gates, it can become frustrating to try over and over due to your health going down. Apart from that, there seems to be some random collision issues when jumping/moving on tree branches, sometimes it even auto-jumps for you! And finally a little suggestion, make the jumping length/height proportionate to the amount of time you press the up arrow...right now tapping it or holding it yields the same result as far as I can tell, which is a major griping point for me. Great effort overall though, looking forward to the finished product! :)
Hey man, how are you? Thank you VERY MUCH for your comment. All feedbacks are very important to us, to be able to do a better job for the last version of the game. Thanks for the suggestions. About the gate in the trees, the problem was that we cut out some of the mechanics of the game, that the player could mark the trees that he already tried to go in. So it's a little confusing during the gameplay. We will try to figure out how to solve it in a better way. Also, the collision is something that needs to be better programmed to make sense with our idea of the level design. Thank you again. We will study some changes for sure. :D
Jacky_Boy11
Jul. 08, 2015
how do you fix the "white-screen?"
Jacky_Boy11
Jul. 05, 2015
also for me its white screened for a while
Jacky_Boy11
Jul. 05, 2015
STABBY STABBY