foggy fields: Kongregate Exclusive Track
oleh devwil
foggy fields: Kongregate Exclusive Track
Tag untuk foggy fields: Kongregate Exclusive Track
Deskripsi
Jangan tertipu dengan musik yang sendu, ini adalah ucapan terima kasih yang sangat tulus untuk komunitas Kongregate atas dukungan mereka pada "foggy fields!":http://www.kongregate.com/games/devwil/foggy-fields-play-create-listen. foggy fields adalah game dengan banyak pengaruh berbeda. Terinspirasi dari game seperti Otocky, Rez, Lumines, dan Chime, tapi juga sangat terinspirasi dari komposer seperti John Cage, Steve Reich, dan Philip Glass, bahkan judul game ini diambil dari kutipan Glass tentang komposisi musik. Di foggy fields, batas antara pemain, komposer, dan penonton menjadi kabur. Musiknya secara paradoks sudah ditentukan tapi juga acak, dan sepenuhnya interaktif.
Cara Bermain
Di foggy fields, kamu mengendalikan sebuah orbs yang terhubung ke garis ketukan. Saat garis ketukan bergerak melintasi layar, kamu juga akan ikut bergerak. Namun, kamu bisa bergerak naik dan turun dengan tombol panah, tombol 'W' dan 'S', atau tahan tombol shift dan gunakan mouse. Saat kamu klik tombol kiri mouse, kamu mulai mengisi tembakan, yang akan dilepaskan saat kamu melepas klik mouse. Tembakan ini akan menuju ke posisi terakhir kursor kamu di layar. Tembak blok di setiap stage untuk mengisi energinya. Jika sudah penuh, blok tersebut akan menghasilkan suara yang selaras dengan musik lainnya. Isi penuh semua blok di satu stage untuk lanjut ke stage berikutnya. Saat bermain, hati-hati jangan sampai orbs kamu menabrak objek lain, karena kamu akan kehilangan progres.
Komentar
Contrebasse_
Jun. 18, 2011
Really Nice ! As I said the other day, you're one of the only games in this contest that actually fits the requirements. You actually make music by playing, not just load music AND THEN play something, or just make music but not play, or just play while listening to music. And in this bonus track the end result is particularly beautiful, which isn't an easy thing to achieve since most of it is player-controlled.
A little problem I have though : the fact that sometimes when I click the timeline doesn't shoot. I'm guessing this is to keep everything in rythm, but you can probably find a better way to do that. It's sometimes a bit frustrating when you have to shoot those green obstacles and nothing comes out so you have to start over.
devwil
Jun. 18, 2011
@contrebasse_: thanks for the positive comments! there is a rhythmic component to the game, and all shots are quantized to make sure the notes are in rhythm. so, yeah, there can be a delay.
DragonArcherZ
Jun. 18, 2011
Thank you for giving a bonus track. Hope to see more updates and tracks soon! 4/5
jumpo102006
Jun. 18, 2011
waste game............
forgotpassword01
Jun. 18, 2011
After the orb shot the blocks the blocks were sad so he asked whats wrong.The blocks said they never did anything to the orb and to stop hurting them.So the orb obeyed.But later people longed for the orbs music but they could not covince the orb to shoot the blocks anymore.So they ended up using wepons that acully killed on the blocks teaching a leason to the remaining blocks.Deal with what you have or you'll have something worse.