Endless Base Defender
oleh er123can
Endless Base Defender
Tag untuk Endless Base Defender
Deskripsi
Musuh semakin kuat di setiap level. Kamu bisa meningkatkan statistik untuk mengalahkan mereka. Kamu juga bisa membeli turret untuk membantu. Jadi kamu bisa melakukan hal lain sementara mereka mengumpulkan uang untukmu. Jika punya pendapat, silakan tulis komentar. Saya akan coba meningkatkan game ini dengan masukanmu. v1.0. •Menambah sistem skill pasif baru (spreading shoot dan piercing shoot). -Dapat satu poin setiap 50 level. •Menambah dua upgrade prestise baru (poin skill pasif ekstra, auto attack). •Menambah sistem skill aktif baru (perisai pengurang damage, penghalang kesehatan). -Perisai pengurang damage terbuka di level 50. -Penghalang kesehatan terbuka di level 100. •Menambah turret baru (laser turret, bouncing shoot turret). •Menambah musuh baru (metamorfosis dan fireball caster). -Metamorfosis punya tiga tahap. -Jika musuh metamorfosis level tinggi mati, akan respawn jadi yang lebih rendah. •Menambah bayangan. •Mengubah jangkauan turret jadi global. •Menghitung ulang kecepatan peluru, rate serangan, damage, dll. •Menambah indikator level selesai. •Menambah variasi latar belakang. •Memperbaiki update menu prestise. •Memperbaiki bug kecil. •Optimasi ukuran sprite. •Menambah beberapa animasi. v0.2. •Menambah prioritas turret. •Reset dan upgrade prestise. •Impor dan ekspor (di webgl copy ke clipboard belum fix). •Meningkatkan performa di latar belakang. v0.1.1. •Memperbaiki masalah save game.
Cara Bermain
Klik mouse untuk menembak dan membeli.
Pembaruan dari Developer
v1.0
•Added new passive skill system (spreading shoot and piercing shoot)
-Gains one point for every 50 levels
•Added two new prestige upgrades (extra passive skill point, auto attack)
•Added new active skill system (damage reducing shield, health barricade)
-Damage reducing shield unlocks at 50 level
-Health barricade unlocks at 100 level
•Added new turrets (laser turret, bouncing shoot turret)
•Added new enemies (metamorphosis and fireball caster)
-Metamorphosis has three stages
-Once a higher level metamophosis enemy dies it respawns the lower one
•Added shadows
•Changed turrets’ range to global
•Recalculated bullet speed, attack rate, damage etc.
•Added pause game on menus
•Added level passed indicator
•Added background variation
•Fixed prestige menu update
•Fixed minor bugs
•Optimized sprite sizes
•Added some animations
Komentar
jtcasey
Oct. 28, 2017
Currently, if you advance your starting level twice and begin on level 51, you do not get the skill point that would have been awarded at level 50. Please make sure those skill points are awarded. Also, player auto-fire should also include auto-aim, with the same options for targeting that turrets have.
Sir_Poopington
Oct. 14, 2017
For your main tower, some gun upgrades would be pretty cool, like a small chance for bullets to pierce enemies, or a small chance for a bullet to spread on impact and hit other targets.
I will update some turrets and add extra ones. One of them will have piercing bullet attiribute. When i add that, i can also implement that to main tower. Maybe i can add piercing and spreading to prestige upgrades. Thanks for that idea.
malkierian
Oct. 11, 2017
On Firefox, for some reason, when the game is out of focus (scrolled down on the page or different tab) the turrets stop targeting properly and just spin around and around and around, letting all the enemies through for a quick death. Also, whenever lag happens (which is not infrequently for me), it affects the turrets and enemies differently. The enemies can end up skipping ahead of their normal trajectory, overwhelming turrets that would otherwise be fine.
DGthe3
Nov. 09, 2017
Game doesn't load, just a black screen now
KirbyStyle
Oct. 20, 2017
AMAZING! Best defense game i've played so far. It would be cool if you could select your turrets and have them all fire in one location along with you like a focused fire.