Hostile Waters
oleh freekazor
Hostile Waters
Tag untuk Hostile Waters
Deskripsi
Makan atau dimakan! Pilih antara hiu atau ikan biasa. Ini adalah game Unity3D pertamaku, bahkan game pertamaku! Semoga kamu menikmatinya, tapi game ini masih tahap awal pengembangan dan mungkin ada bug. Selamat bermain! Catatan: - Jika game berjalan lambat, coba tekan ESC dan turunkan kualitas grafis. - Mode ikan kecil masih beta.
Cara Bermain
Tombol panah atas dan bawah untuk mengendalikan arah ikan. Jangan makan ikan hijau dan mulai bonus dengan memakan ikan merah. Sebagai hiu, makan sebanyak mungkin ikan sambil mencapai ujung perairan secepat mungkin. Untuk ikan biasa, kamu harus bertahan hidup.
Pembaruan dari Developer
(v0.2)
- Fixed menu (thanks Pat_AfterMoon)
- Added combo system
- Added poison and bonus fish
Stay tuned for more updates
Komentar
freekazor
Jan. 13, 2011
I just started learning 3D and the Unity engine, started experimenting with it and see what the engine is capable of. Eventually I made this game out of it. So that's why it isn't 2D. I agree it's not the most entertaining game ever, but it's still my first try and I'll do my best to improve it. Thanks for the feedback.
Spydyr62
Jan. 13, 2011
Simple but well done game. I like the unity graphics for it. The up down controls work okay, but I wish it had left and right to slow down or get a little speed burst (...or power ups of some sort?) and maybe some sort of combo reward system. I look forward to seeing what you do with the Unity engine once you get used to it and start making more complex games.
Pat_AfterMoon
Jan. 13, 2011
Interesting game for a 1st attempt.
Your "Game mode" menu at start is truncated. Under Unity editor select "standalone" in place of "free aspect" from the game tab, you will see your game with the same resolution as here.
3/5 and I could increase the note depending on future updates.
guitarmania
Jan. 13, 2011
No Jenaf, you fail because you can not spell correctly.
metagamer
Jan. 13, 2011
The water loop is annoying, the gameplay boring and you are using a resource hungry 3D engine for a rather flat 2D game. The landscapes I get a glimpse of when jumping out of the water is the only interesting part of the game and that gets booring too. But please try again.