Mutation
oleh gargonherd
Mutation
Tag untuk Mutation
Deskripsi
MUTATION adalah game tentang waktu dan ruang. Ini adalah makam busuk penuh pemandangan tidak menyenangkan. Kamu akan membenci tubuhmu saat berubah menjadi sesuatu yang tidak kamu pahami. Ini penderitaan, keterasingan, inilah MUTATION. kamu juga bisa klik benda-benda
Cara Bermain
WASD - Bergerak. KLIK KIRI - Aksi. KLIK KANAN - Geser Kamera. TENGAH MOUSE - Zoom Kamera. SHIFT - Lari. SPASI - Lompat
Pembaruan dari Developer
Finishing the final touches and the tweaked version will be up. Fixing a few things and extending the time to 15 minutes for mutation.
FAQ
Apa itu Mutation?
Mutation adalah game idle clicker yang dikembangkan oleh gargonherd di mana pemain mengelola dan mengembangkan laboratorium sel yang bermutasi.
Bagaimana cara bermain Mutation?
Di Mutation, kamu menghasilkan dan menggabungkan berbagai jenis sel, meng-upgrade kemampuannya, dan mengotomatisasi laboratorium untuk progres lebih cepat.
Apa saja sistem progres utama di Mutation?
Mutation memiliki sistem seperti upgrade sel, mekanik penggabungan, otomatisasi, dan kemampuan yang bisa dibuka untuk meningkatkan sel dan mempercepat progres keseluruhan.
Apakah Mutation mendukung progres offline?
Ya, Mutation mendukung progres offline, sehingga laboratoriummu tetap menghasilkan sumber daya meski kamu tidak aktif bermain.
Bisakah kamu mengotomatisasi proses di Mutation?
Ya, Mutation menawarkan upgrade otomatisasi yang memungkinkan beberapa aksi dan pengumpulan sumber daya di game idle laboratorium berjalan otomatis.
Komentar
infiniteface
Dec. 14, 2012
i dont get the ending. who is that girl in the ending?
I didn't get to include a lot of the things I originally wanted, as it was on a month-long deadline, so a lot of things got left in that honestly don't make any sense. Sorry about that, but yeah I probably shouldn't have tried making something on such a large scale for a small period of time.
Doug_Fany
Dec. 29, 2012
This game is very lol! ^^
Yeah, I still am glad I made this but it's pretty silly. As long as it's enjoyable I guess!
SkyCharger001
Oct. 02, 2011
A. during turning the player-sprite becomes hard to see. (hope it's only a stand-in for an eventual 3D-figure)
B. the base speed seems rather slow
C. sometimes when you enter another room the point of entrance is to your left/right instead of behind you.
In response to A, yes- thank you. I am making a few more bug fixes today and it's pretty much done. This sort of feedback is helpful! The 2D sprite is not a placeholder. I wanted to experiment with contrasting the player against the environment so I've decided to use some 2D sprites for the characters to give a feeling of alienation among an otherwise 3D world. To B that is a good point- I have sped up movement quite a bit with this version. The base movement is the same but as you mutate it is not as slow now. Still a bit slow for my liking but I feel that it adds to the weakness of the character at that point as well so I may keep it still. True. I will see if I can get that working- I appreciate the critique though. Not sure what you thought but regardless this was good feedback.
Jyrroe
Oct. 02, 2011
It was interesting, but I feel like it should be categorized as "misunderstood interactive digital art" instead of "game". =3
Hah- good point. I'd tend to agree! I wasn't sure what to categorize it as but that would be a good option.
morcon
Dec. 15, 2013
why is everyone all spoiling all the games like zerggod he spoiled the game by saying what the main character is