Shockbot
oleh Glowmatic
Shockbot
Tag untuk Shockbot
Deskripsi
Selamatkan dunia dalam platformer run-and-gun yang menantang gravitasi ini! Di masa depan dekat, ilmuwan Bumi tanpa sengaja membuka portal ke dimensi lain. Monster mengerikan dari dunia lain membanjiri dunia kita, dan manusia melarikan diri dari planet ini karena takut. Masuklah Shockbot, automaton tempur canggih, dikirim ke planet kita untuk menghabisi invasi alien. Dalam Shockbot, kamu akan menjelajahi hutan penuh monster, gua menyeramkan, kawasan industri yang tandus, dan langit cyberpunk yang memukau, menggunakan blaster andalanmu dan serangan Shock Attack bertenaga tinggi untuk merebut kembali planet ini. Di puncak perjalananmu, kamu akan menghadapi Ultramech yang mengancam, dalam pertarungan boss epik demi nasib dunia! Droid Gamers berkata, "Shockbot tampak seperti versi modern yang solid, inventif, ekstrem, dan cerdas dari shooter arcade 2D klasik." Jadi tunggu apa lagi? Mainkan di sini hari ini!
Cara Bermain
* A/Panah Kiri untuk bergerak ke kiri. * D/Panah Kanan untuk ke kanan. * W atau Panah Atas untuk mengarahkan ke atas. * S atau Panah Bawah untuk jongkok. * Enter/Z/K untuk menembak. * Spasi/J/X untuk melompat. * P/Escape untuk jeda. * L atau C untuk mengeluarkan Shock Attack. Isi Shockmeter-mu dengan menghancurkan musuh dan mengumpulkan Shock Core yang ditinggalkan. Saat Shockmeter penuh, kamu bisa melakukan Shock Attack yang menghancurkan semua musuh di layar dan memberi bonus skor 3x.
Pembaruan dari Developer
The latest update removes the Haste power-up on the first level, as per player feedback. Also fixed a bug where high scores were calculated incorrectly after finishing the campaign.
Komentar
eoyount
Oct. 02, 2023
Why does every dev need to reinvent the control scheme? These controls make it almost unplayable for me.
Seriously, WASD and arrows for movement, JKL and ZXC (or something close to it) for actions.
Updated the controls based on your feedback. Thanks!
ZNerk
Oct. 04, 2023
Vote this game up, please. I haven't run into many game devs who engage this well with the clientele.
Thank you for your support!
taquitos
Sep. 20, 2023
Seriously hate those flying squid creatures.
supermetaridley
Oct. 05, 2023
You don't usually get the space jump that early...
That's fair. I wanted to reward the player for being more explorative as opposed to speed running through the level, but maybe I could have paced the introduction a bit better. I expect some players to miss it on their first run, and no area in the first level is ability-gated by double jump (that comes a bit later), but having double jump early does help you power through it a bit faster. In retrospect, it might have been better to have ability power-ups be more persistent like in a true Metroidvania, but Shockbot is level-based so I decided to just have the ability reset for every level.
DaEdibleNapkin
Oct. 02, 2023
What eoyount said was a good idea. I would go with the following changes:
- Allow for left and right handed configurations
- WASD, J - Jump, K - Fire, L - Shock
- Arrow keys, X - Jump, Z - Fire, C - Shock
- Escape Key as well as P for pause menu
- Display controls in pause menu
I tried W for jump and I for look up with J as fire for a bit and that seemed pretty good, but there wasn't an opposite hand equivalent that worked well. Also because of double jump requiring not direction, but action (two in this case), I think jump on the other hand opposite movement makes sense.
Thanks DaEdibleNapkin! I'll take these suggestions into account, and have left and right handed configurations in the next build. Edit: Updated the controls based on your feedback. Hope you enjoy!