Thermo
oleh jagj10
Thermo
Tag untuk Thermo
Deskripsi
Platformer puzzle unik berbasis air di mana kamu harus menggunakan genangan air dan kekuatan berbasis air untuk melewati level dan mencapai pintu keluar. Jangan lupa ambil kuncinya! Nikmati dunia Thermo!
Cara Bermain
Tekan ESC untuk jeda. Tekan R untuk mengulang level. WASD/Tombol panah untuk bergerak. Spasi untuk menggunakan kekuatan airmu.
FAQ
Apa itu Thermo?
Thermo adalah game idle/incremental yang dikembangkan oleh jagj10 di mana kamu mengelola produksi energi termal dan upgrade-nya.
Bagaimana cara bermain Thermo?
Di Thermo, pemain menghasilkan energi dengan mengelola sistem produksi termal, membeli upgrade, dan mengoptimalkan sumber daya untuk meningkatkan output seiring waktu.
Apa saja sistem progresi utama di Thermo?
Thermo menggunakan sistem upgrade dan prestige khas game idle, memungkinkan pemain mereset progres untuk mendapatkan multiplier yang mempercepat permainan berikutnya.
Apakah Thermo memiliki progres offline?
Ya, Thermo menawarkan progres offline sehingga pemain tetap mendapatkan energi dan hadiah meski tidak sedang aktif bermain.
Apa yang membuat Thermo berbeda dari game idle lainnya?
Thermo menonjol dengan fokus pada mekanik energi termal dan sistem upgrade bertingkat yang memungkinkan pemain bereksperimen dengan berbagai strategi untuk memaksimalkan produksi.
Pembaruan dari Developer
12/8/14
Altered water color to make it more visible across all levels
Slightly altered S5 again
Komentar
angelshade00
Dec. 04, 2014
i like the concept, and the music is beautiful, but the controls are a but unresponsive, and a checkpoint here and there will save us a lot of frustration. Also, there should be some way for us to know if a pool has a bottom or not, before we hit it and sink into oblivion...
treetochi
Dec. 04, 2014
Okay, I finally beat it. The game was great, except I wish there were checkpoints on some of those special levels. S1 I simply didn't have the practice required to make those jumps with red and I had to do blue like 100 times only to miss the first jump. The spikes were confusing because half my head could be in one and I'd be fine, but if I touched the side at all it was instant death. Also, the ice floors were a little glitchy sometimes. But great game, truly worthy of a platformer. 4/5
ColdLucas23
Dec. 07, 2014
level S5 can still be half-skipped
Galev
Dec. 04, 2014
A controls are a bit clunky, but it's a good concept! 5/5
CatalinaTiger
Dec. 05, 2014
So, it's a great concept, but the controls need some work for sure. The BIGGEST issue I have is that fall speed is entirely too fast to require that space be hit while in the water to produce a power's effect, rather than being able to hold space to trigger the power on impact, because frankly, level 5 was a complete pain on the ascent, and it made me not want to find out what the other levels had in store. With a game like this, it's important to remember that good games can be hard, and hard games can be good, but not all good games are hard, and not all hard games are good, and arbitrary difficulties like the obscene amount of good timing required to make a single jump, whose failure results in restarting the entire level... it's kind of a deal breaker, especially when the controls are already unresponsive. One other thing... the bottomless pits look an awful lot like the ground. Please fix that. Make it not the color of the ground, or make it look like spikes instead...