Flagstaff: Chapter Three
oleh joelesler
Flagstaff: Chapter Three
Tag untuk Flagstaff: Chapter Three
Deskripsi
Saat markas bawah tanah Attila the Pun meledak, para pahlawan melarikan diri ke Gua Es terdekat. Ini adalah bab ketiga dari Flagstaff, game taktik fantasi berbasis giliran. Kamu mengendalikan tim berisi lima pahlawan, awalnya disewa untuk menyelesaikan masalah kerangka Raja, tapi sekarang harus bertarung melawan berbagai orang gila dan iblis elemen.
Cara Bermain
Permainan ini terutama dimainkan menggunakan mouse, dan tombol berikut:. SPASI - saat menekan spasi, seret dengan tombol kiri mouse untuk menggulir tampilan dunia. WASD atau tombol panah - menggulir tampilan dunia. M - nyalakan/matikan suara. SHIFT - pilih karakter berikutnya. Ikuti tutorial dalam game untuk bantuan lebih lanjut.
FAQ
Apa itu Flagstaff: Chapter Three?
Flagstaff: Chapter Three adalah game strategi RPG berbasis giliran yang dikembangkan oleh Joel Esler, di mana pemain mengendalikan sekelompok pahlawan untuk menjelajahi dungeon dan melawan musuh.
Bagaimana cara bermain Flagstaff: Chapter Three?
Di Flagstaff: Chapter Three, kamu menggerakkan tim karaktermu melalui peta dungeon, bertarung secara taktis berbasis giliran, dan menggunakan kemampuan unik untuk mengalahkan gelombang musuh.
Karakter seperti apa yang bisa kamu kendalikan di Flagstaff: Chapter Three?
Kamu mengendalikan tim dengan berbagai kelas karakter, masing-masing dengan kemampuan dan peran sendiri, seperti warrior, mage, dan healer.
Apakah Flagstaff: Chapter Three memiliki cerita atau mode campaign?
Ya, Flagstaff: Chapter Three memiliki campaign berbasis cerita di mana kamu maju melalui bab-bab yang saling terhubung dan mengungkap lebih banyak narasi game.
Di platform mana kamu bisa bermain Flagstaff: Chapter Three?
Flagstaff: Chapter Three dirancang sebagai game Flash berbasis browser dan bisa dimainkan di platform yang mendukung Flash melalui web browser.
Komentar
Dbag26
May. 27, 2014
Combine all the flagstaff chapters together into one long awesome game, it'll be 5 stars!
Heindal
Jun. 19, 2011
Well, its kind of disappointing. The drawbacks are: There is no boss in this chapter. The enemies stay the same - high shielded guards and ranged fighters - thats it. There are no secrets and it gets really easy when you found out how to skill your chars - which should be possible after playing even one chapter. But as it is a nice idea and easy to play.
Overlorf
Jun. 17, 2011
I loved the first one, but I can't say much is added in the sequels. It's a lovely mittle story, but not a lot of it to go through the tedious and way too easy dungeons. Too bad with no boss either, I was expecting to get some use of my nicely upgraded melee fighters!
RapidPanda
Jun. 20, 2011
The balance is better with this installment, but by the end I was running around destroying everything and toying with my prey... not the best type of fun to have with a game, especially one of such potential.
I liked having hotkeys, but they turned out to be buggy.
As others have said, it was pretty anticlimactic to realize the game was over without a boss fight.
This was the shortest chapter, which means there was less fighting, less leveling up, and less hilarious writing. I hope this isn't the trend; hopefully the next chapter (and I do hope you'll make one) will be balanced AND a good length.
I hope you're listening to people playing the game and commenting positively and negatively. When a lot of people have the same issue, that's a good place to start working on the game.
Vladeus
Jun. 17, 2011
Why label some skills as "ineffective against bosses" if....
*SPOILER*
...there are no bosses?
Great game none the less, as usual.