Snowball Warfare
oleh jugglenerd
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Snowball Warfare
Tag untuk Snowball Warfare
Deskripsi
(Jika kamu ingin tutorial tentang apa pun yang kamu lihat di game ini, tulis saja di komentar!!) Snowball Warfare adalah percobaan game pertama saya di Unity, saat ini masih Alpha dengan banyak fitur yang direncanakan. Beri saya waktu untuk melanjutkan pengembangan dan saya yakin hasilnya akan keren! -Jugglenerd
Cara Bermain
(Versi 1.0.4) Ini adalah Pembaruan Menu Utama!! Sekarang kamu tidak akan kesulitan lagi dengan mouse yang keluar dari jendela game. Ini juga Pembaruan Grafis pertama, dengan peningkatan grafis besar-besaran. Terima kasih sudah bermain, dan pastikan untuk cek pembaruan berikutnya!! - Jugglenerd (Kontrol: W, A, S, D untuk bergerak, gunakan Mouse untuk melihat sekitar. Klik kiri mouse untuk melempar bola salju, tahan klik kanan untuk membuat bola salju baru.)
Komentar
Zetheran
Jan. 21, 2014
Make the mouse stay inside the game
GrnDyRx
Jan. 21, 2014
Quite good for a first game in unity, a few things I would like to suggest, work on the camera, its very jumpy, I know I've seen some scripts that can smooth it out, add a aiming reticule, it is really hard to guess where the snowball will actually end up, and then work on polishing the graphics, but I'm pretty sure you were planning on doing that anyway.
SkuineaPig
Jan. 22, 2014
You've got the seed of a good game there. :)
Considering your name, I gotta ask: ever think about doing a juggling game? Maybe juggling with different items, diff. numbers of items, and/or diff. patterns? Just think what fun it would be to flash five kittens from a cascade into a five cat multiplex! :D
Interesting you should say that, It actually did occur to me today to try a juggling game. Its cool to just hear some good old fashioned juggling terminology ;D. (And now you made me want to juggle kittens)
SkuineaPig
Feb. 06, 2014
It's looking good Jugglenerd. Reticule definitely helps :)
jugglenerd
Jan. 22, 2014
Thanks for the feed back guys, I'll work on figuring out how to gain better control over the mouse, and yeah, I probably shouldnt have posted it this early in development.