Sweets Run

Sweets Run

oleh lanzegames
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Sweets Run

Rating:
2.7
Dirilis: October 24, 2014
Terakhir diperbarui: November 04, 2014
Pengembang: lanzegames

Tag untuk Sweets Run

Deskripsi

= RINGKASAN =. Game lari yang lucu dan seru untuk waktu senggangmu. Mudah dan menantang, singkat dan bikin ketagihan. Lewati rintangan untuk mendapatkan poin. Permen akan melipatgandakan poin yang kamu dapatkan dari setiap rintangan. Bertahanlah selama mungkin, dan kumpulkan skor tertinggi! Game akan semakin cepat dan sulit seiring progresmu. Juga tersedia di "Google Play Store!":https://play.google.com/store/apps/details?id=com.Lanze.SweetsRun. = DIBUAT OLEH =. "http://www.twitter.com/lanzegames":http://www.twitter.com/lanzegames. "http://www.lanzegames.com/":http://www.lanzegames.com/. Grafis : "Hepari":https://twitter.com/hepari00. Pemrograman : "Ushikun":http://icecreamsoft.com/. Musik : "Darrell Dibur Reconose":http://DBGM.net).

Cara Bermain

= KONTROL =. Lompat: Ketuk sekali. / J. Lompat Ganda: Ketuk di udara. / J x 2. Sliding: Tahan dan geser! / F

Komentar

0/1000
lanzegames avatar

lanzegames

Oct. 25, 2014

1
0

If you find Sweets Run too hard, this video could help you out: http://youtu.be/Y4I4YpT79Cs

manymaster avatar

manymaster

Nov. 05, 2014

1
0

Updated. This is not Sweets Run that I've known before!

legrandzoom avatar

legrandzoom

Apr. 11, 2015

1
0

Cute

zoozak avatar

zoozak

Oct. 24, 2014

1
0

This is great :)

FrozenFenrir avatar

FrozenFenrir

Oct. 24, 2014

0
2

this game is made way too unfair. easily half of those lollypop multipliers are placed in a manner that you will most likely touch an obstacle if you try to get them. i don't mind this kind of unfairness in much later levels, but on lvl 1 it's veeeeery frustrating. aside from that, really addicting graphics and music :) easily a 4/5 if it's less unfair (but for now, a 2/5, sorry :/)

lanzegames
lanzegames Developer

Thank you for your insightful feedback, FrozenFenrir. :) Actually, I think one just needs some retrying (and failing) to get a feel of how to evade obstacles, while not losing the lollypops. Only some lollipops are deliberately placed in impossible positions, and they don't appear at the very beginning of the game. The game is designed in the way that the fail is just a part of the game... Can you give it more time, and see if you can overcome that 'learning curve' and have fun with it? We are preparing a major update, and I would like to see if it's really way too punishing, or if it's just a thing you gotta deal with. Because on the mobile version, there are players that have scored over 3500.