Sweets Run
oleh lanzegames
Sweets Run
Tag untuk Sweets Run
Deskripsi
= RINGKASAN =. Game lari yang lucu dan seru untuk waktu senggangmu. Mudah dan menantang, singkat dan bikin ketagihan. Lewati rintangan untuk mendapatkan poin. Permen akan melipatgandakan poin yang kamu dapatkan dari setiap rintangan. Bertahanlah selama mungkin, dan kumpulkan skor tertinggi! Game akan semakin cepat dan sulit seiring progresmu. Juga tersedia di "Google Play Store!":https://play.google.com/store/apps/details?id=com.Lanze.SweetsRun. = DIBUAT OLEH =. "http://www.twitter.com/lanzegames":http://www.twitter.com/lanzegames. "http://www.lanzegames.com/":http://www.lanzegames.com/. Grafis : "Hepari":https://twitter.com/hepari00. Pemrograman : "Ushikun":http://icecreamsoft.com/. Musik : "Darrell Dibur Reconose":http://DBGM.net).
Cara Bermain
= KONTROL =. Lompat: Ketuk sekali. / J. Lompat Ganda: Ketuk di udara. / J x 2. Sliding: Tahan dan geser! / F
Komentar
lanzegames
Oct. 25, 2014
If you find Sweets Run too hard, this video could help you out: http://youtu.be/Y4I4YpT79Cs
manymaster
Nov. 05, 2014
Updated. This is not Sweets Run that I've known before!
legrandzoom
Apr. 11, 2015
Cute
zoozak
Oct. 24, 2014
This is great :)
FrozenFenrir
Oct. 24, 2014
this game is made way too unfair. easily half of those lollypop multipliers are placed in a manner that you will most likely touch an obstacle if you try to get them. i don't mind this kind of unfairness in much later levels, but on lvl 1 it's veeeeery frustrating. aside from that, really addicting graphics and music :) easily a 4/5 if it's less unfair (but for now, a 2/5, sorry :/)
Thank you for your insightful feedback, FrozenFenrir. :) Actually, I think one just needs some retrying (and failing) to get a feel of how to evade obstacles, while not losing the lollypops. Only some lollipops are deliberately placed in impossible positions, and they don't appear at the very beginning of the game. The game is designed in the way that the fail is just a part of the game... Can you give it more time, and see if you can overcome that 'learning curve' and have fun with it? We are preparing a major update, and I would like to see if it's really way too punishing, or if it's just a thing you gotta deal with. Because on the mobile version, there are players that have scored over 3500.