Samuel: A Hero Unearthed
oleh lethal_d0se
Samuel: A Hero Unearthed
Tag untuk Samuel: A Hero Unearthed
Deskripsi
Samuel, adalah game yang sedang dikembangkan oleh saya dan seorang teman; kami berdua di tahun terakhir jurusan Desain Game Komputer. Ini adalah kisah tentang anak laki-laki bernama Samuel, yang tinggal di pulau di atas awan bernama Edgedale. Banyak kekuatan mistis mengendalikan kehidupan sehari-hari kaumnya, dan dalam kegelapan ada musuh bernama Groblin. Samuel harus memulai perjalanan untuk mengambil kembali sumber energi yang dicuri dari Edgedale, menggunakan kemampuan memecahkan teka-teki di sepanjang jalan. Perlu diketahui game ini masih dalam pengembangan, game yang akan kamu mainkan adalah hasil kerja 4 minggu dua mahasiswa. Terima kasih, masukanmu sangat penting.
Cara Bermain
Game ini dapat dimainkan dengan Keyboard dan Xbox Controller. Controller: Gerak - Analog Kiri. Interaksi - Tombol A. Spesial - Tombol X. Lari/Dash - Tombol B (Tahan). Keyboard: Gerak - W,A,S,D. Interaksi - Enter. Spesial - Q. Lari/Dash - Shift Kiri (Tahan)
Pembaruan dari Developer
Changes, Fixes & Additions:
- Fixed an issue where using the spyglass when traversing levels would invert the normal and underworld textures.
- Fixed an issue where the player would sometimes be occluded in the secret area(s) of the temple.
- Changed the way the player is spawned in the levels.
- Added a script to each door that stores the last door used and sets the player back to that door when they return to the level from another.
- Added a script that tracks the players puzzle history; when a puzzle has been completed, it now stays that way. Even when leaving and returning the the level concerned.
- Added a Camera Shake effect to create a greater aesthetic when stone doors move.
- Added a sound for the movement of pedestals.
- Added a sound for the final state of the pedestals, locking in to place.
- Added the background music again.
- Added a sound for the movement of the large stone doorway.
- Changed the way the player is required to push and pull objects; they now only need to push up and down when holding interact.
- Changed the collision on the benches in the first area of the temple, Samuel can no longer glitch onto them in an unruly manner.
Komentar
lethal_d0se
Nov. 07, 2013
Samuel has now been updated to Version 8, a list of changes can be found in the Updates section of this page.
Merwolf
Nov. 06, 2013
Controls work pretty well. I'd make the camera angle controllable in some fashion. A short cutscene of the battle outside would make a nice theme. Music, of course. It is somewhat reminiscent of tomb raider...
Thank you for the feedback.
Tora83
Nov. 12, 2013
short but i'll wait the long version to judge, maybe you can add mouse to move pg and the control camera
ps: sorry for my english, i'm italian
Thank you for the feedback.
DieeHell
Nov. 11, 2013
Too slow movement :)
Thank you for the feedback.
rombone
Nov. 08, 2013
lovely!!i'll wait for the longer version!!tnx!!
Thank you for the feedback.