Samuel: A Hero Unearthed

Samuel: A Hero Unearthed

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Samuel: A Hero Unearthed

Rating:
2.7
Dirilis: November 06, 2013
Terakhir diperbarui: November 07, 2013
Pengembang: lethal_d0se

Tag untuk Samuel: A Hero Unearthed

Deskripsi

Samuel, adalah game yang sedang dikembangkan oleh saya dan seorang teman; kami berdua di tahun terakhir jurusan Desain Game Komputer. Ini adalah kisah tentang anak laki-laki bernama Samuel, yang tinggal di pulau di atas awan bernama Edgedale. Banyak kekuatan mistis mengendalikan kehidupan sehari-hari kaumnya, dan dalam kegelapan ada musuh bernama Groblin. Samuel harus memulai perjalanan untuk mengambil kembali sumber energi yang dicuri dari Edgedale, menggunakan kemampuan memecahkan teka-teki di sepanjang jalan. Perlu diketahui game ini masih dalam pengembangan, game yang akan kamu mainkan adalah hasil kerja 4 minggu dua mahasiswa. Terima kasih, masukanmu sangat penting.

Cara Bermain

Game ini dapat dimainkan dengan Keyboard dan Xbox Controller. Controller: Gerak - Analog Kiri. Interaksi - Tombol A. Spesial - Tombol X. Lari/Dash - Tombol B (Tahan). Keyboard: Gerak - W,A,S,D. Interaksi - Enter. Spesial - Q. Lari/Dash - Shift Kiri (Tahan)

Pembaruan dari Developer

Nov 7, 2013 1:47pm

Changes, Fixes & Additions:

- Fixed an issue where using the spyglass when traversing levels would invert the normal and underworld textures.
- Fixed an issue where the player would sometimes be occluded in the secret area(s) of the temple.
- Changed the way the player is spawned in the levels.
- Added a script to each door that stores the last door used and sets the player back to that door when they return to the level from another.
- Added a script that tracks the players puzzle history; when a puzzle has been completed, it now stays that way. Even when leaving and returning the the level concerned.
- Added a Camera Shake effect to create a greater aesthetic when stone doors move.
- Added a sound for the movement of pedestals.
- Added a sound for the final state of the pedestals, locking in to place.
- Added the background music again.
- Added a sound for the movement of the large stone doorway.
- Changed the way the player is required to push and pull objects; they now only need to push up and down when holding interact.
- Changed the collision on the benches in the first area of the temple, Samuel can no longer glitch onto them in an unruly manner.

Komentar

0/1000
lethal_d0se avatar

lethal_d0se

Nov. 07, 2013

3
0

Samuel has now been updated to Version 8, a list of changes can be found in the Updates section of this page.

Merwolf avatar

Merwolf

Nov. 06, 2013

1
0

Controls work pretty well. I'd make the camera angle controllable in some fashion. A short cutscene of the battle outside would make a nice theme. Music, of course. It is somewhat reminiscent of tomb raider...

lethal_d0se
lethal_d0se Developer

Thank you for the feedback.

Tora83 avatar

Tora83

Nov. 12, 2013

0
0

short but i'll wait the long version to judge, maybe you can add mouse to move pg and the control camera
ps: sorry for my english, i'm italian

lethal_d0se
lethal_d0se Developer

Thank you for the feedback.

DieeHell avatar

DieeHell

Nov. 11, 2013

0
0

Too slow movement :)

lethal_d0se
lethal_d0se Developer

Thank you for the feedback.

rombone avatar

rombone

Nov. 08, 2013

0
0

lovely!!i'll wait for the longer version!!tnx!!

lethal_d0se
lethal_d0se Developer

Thank you for the feedback.