Galaxy Harvest
oleh levelrusso
Galaxy Harvest
Tag untuk Galaxy Harvest
Deskripsi
Di suatu tempat di halaman belakang galaksi, para petani luar angkasa menanam biomassa sebagai sumber daya untuk Kekaisaran Galaksi. Seluruh planet menghasilkan megaton biomassa selama jutaan tahun untuk dipanen suatu hari nanti. Namun prosesnya tidak mudah: evolusi yang tak terkendali, kawanan belalang luar angkasa, dan kecelakaan yang tidak diinginkan bisa menghancurkan segalanya jika kamu tidak bertindak tepat waktu. Misi kamu adalah membangun dan mempertahankan industri produksi biomassa antarbintang terbaik demi kejayaan Kekaisaran!
Cara Bermain
Mainkan mode kampanye dan jangan lewatkan instruksi.
FAQ
Apa itu Galaxy Harvest?
Galaxy Harvest adalah game idle bertema luar angkasa yang dikembangkan oleh levelrusso di mana pemain membangun dan mengelola operasi pengumpulan sumber daya antar galaksi.
Bagaimana cara bermain Galaxy Harvest?
Di Galaxy Harvest, kamu mengumpulkan sumber daya dari berbagai planet, meningkatkan sistemmu, dan mengotomatisasi proses penambangan untuk memperluas kerajaan kosmikmu.
Sistem progresi apa saja yang ada di Galaxy Harvest?
Galaxy Harvest menawarkan upgrade untuk efisiensi penambangan dan produksi sumber daya, memungkinkan pemain meningkatkan penghasilan idle dan membuka planet baru.
Apakah Galaxy Harvest mendukung progres offline?
Ya, Galaxy Harvest memungkinkan pemain mendapatkan sumber daya saat offline, menjadikannya game idle klasik yang cocok untuk dimainkan secara berkala.
Siapa pengembang Galaxy Harvest dan di mana bisa dimainkan?
Galaxy Harvest dikembangkan oleh levelrusso dan bisa dimainkan sebagai game browser di platform seperti Kongregate.
Pembaruan dari Developer
Update 1.0.7
- Added global settings for autoharvest and auto suppression
- Planet list now shows environment type and collected animals
- New ‘close all notifications’ button
- Fixed bugs
Komentar
Goggi2005
Nov. 12, 2014
Great game. A few things to say maybe: If good things could happen too I would be happier. Sun changes planets to habitability under 0. Asteroids destroying things.. I am stuck with a sunsystem full of Asteroid belts... If you could implement some positive coincidences it would be more satisfying.
Thanks for your reply! There are some positive events, but yes maybe we need to add some more, you have a point.
CluelessWonder
Nov. 12, 2014
Game is in desperate need of a tech unlock which allows the (re)building of planets from asteroid belts. Feel free to make it more expensive than Terramorphing, but the option needs to be there. There are so many events that lead to planet annihilation, and no way to either recover or fend it off. Too easy to end at a barren, asteroid-filled map.
Added a solution for this in the last update.
CaRiSMaSHeY
Nov. 20, 2014
I really liked the aim and system of the game. But there should be keybord shorcuts for attacking, feeding and harvesting. It's gettin tiring to choose an action and defend..
Chubawuba
Nov. 12, 2014
I have to agree, while good events happen, they only seem to happen when you scout a planet. After that, it's just wars, and technological failures and solar issues and asteroids that turn my whole system into a grave yard. I actually can't beat this level anymore and have to start over now. Which is frustrating.
dragon91
Nov. 15, 2014
Is there a way to use a planet with negative hospitality? Also could use a auto harvest all option somewhere so I'm not going planet to planet.
You can improve habitability of the planet after you learn terramorphing. And I enabled autoharvest by default in last update - you want it enabled anyway )