Legend of Pandora

Legend of Pandora

oleh matakukos
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Legend of Pandora

Rating:
3.5
Dirilis: October 04, 2012
Terakhir diperbarui: October 05, 2012
Pengembang: matakukos

Tag untuk Legend of Pandora

Deskripsi

Selamatkan dunia dalam game petualangan bergaya retro mirip Zelda ini dengan banyak musuh, senjata, misi, sistem naik level, dan dunia yang luas untuk dijelajahi!

Cara Bermain

AWSD untuk bergerak. J untuk menyerang. K untuk menggunakan. Kamu bisa mengganti kontrol kapan saja di menu pengaturan

Pembaruan dari Developer

Oct 4, 2012 10:44am

Dont miss the Official review here!: http://jayisgames.com/archives/2012/10/legend_of_pandora.php

FAQ

Apa itu Legend of Pandora?

Legend of Pandora adalah game RPG aksi-petualangan berbasis browser yang dikembangkan oleh Matakukos di mana pemain menjelajahi dungeon, melawan monster, dan menyelesaikan misi.

Bagaimana cara bermain Legend of Pandora?

Di Legend of Pandora, kamu mengendalikan karakter dari sudut pandang atas, menjelajahi dunia luas, bertarung melawan musuh secara real-time, mengambil loot, dan berinteraksi dengan NPC untuk misi.

Sistem progresi apa saja yang ada di Legend of Pandora?

Legend of Pandora menawarkan sistem naik level dengan mengumpulkan poin pengalaman, meningkatkan statistik seperti kekuatan dan pertahanan, serta melengkapi senjata dan armor baru yang ditemukan selama permainan.

Apakah Legend of Pandora memiliki cerita atau misi?

Ya, Legend of Pandora memiliki cerita utama serta banyak misi sampingan dari NPC, membimbing pemain melalui berbagai area dan tantangan di dunia game.

Apakah Legend of Pandora single player atau multiplayer?

Legend of Pandora adalah game RPG petualangan pemain tunggal yang dirancang untuk dimainkan solo di browser web.

Komentar

0/1000
submax_cw avatar

submax_cw

Dec. 29, 2012

1855
18

Wait a minute. There are 2 slots. 1 for bow and 1 for accessory/arrow. So if you have to have both taken with bow&arrow, then why is there a ring for increasing bow damage?

bigb1983 avatar

bigb1983

Oct. 06, 2012

1180
16

Add the towns and people who give quests to the map, because I forget sometimes where they were.

Ovrad avatar

Ovrad

May. 11, 2019

53
0

Goddamn, this game just starts falling apart near the end. I'm not even talking bout the poor balance in enemy hp or insanely overpowered poison, no, there's spots where you can go to a screen transition and end up inside an object on the other side and just phase through it. I was able to completely skip the last locked gate and also swim out of the map, crashing the game. Without even trying, I've also somehow skipped the entire last dungeon. Apparently there's a hidden teleport spot at the entrance that brings you straight to the end. It's on the bottom-right of the the T-shaped blocks, directly at the entrance by the computer, in case you're wondering.

xEnigma193x avatar

xEnigma193x

Oct. 06, 2012

730
12

When I tried to start my game today, I had to go to "New Game" to find it. The creator should've put saved games under a different thing. "Continue" maybe? It makes it look like our data gets deleted.

Duungraf avatar

Duungraf

Oct. 18, 2012

748
14

What's going to die first: the enemy or my J key? Some enemies just have way too much HP. Even with a stronger weapon, it takes like ten hits at least sometimes, and all they do is slowly shamble towards you, get swatted back, and repeat. Gets a little tedious. Overall, it feels more like a foundation or a prototype of an RPG; just testing monsters and NPC/quests to make sure it all works before putting the real content in. It just lacks personality at the moment. The maps themselves are decent, though. Some more puzzles, treasures, and other stuff out in the field would be a huge improvement.