dotHack
oleh mrDN
dotHack
Tag untuk dotHack
Deskripsi
Game strategi tentang penaklukan "wilayah".
Cara Bermain
Hanya mouse. Lihat tutorial di dalam game untuk detailnya.
FAQ
Apa itu DotHack?
DotHack adalah game idle clicker yang dikembangkan oleh mrDN di mana kamu berperan sebagai virus yang melawan program antivirus di dalam komputer.
Bagaimana cara bermain DotHack?
Di DotHack, kamu mengklik musuh untuk memberikan damage, mengumpulkan data, dan meningkatkan virusmu agar semakin kuat melawan gelombang pertahanan antivirus.
Sistem progresi apa saja yang ada di DotHack?
DotHack memiliki upgrade yang bisa dibeli dengan data yang kamu kumpulkan, serta sistem prestige yang memungkinkanmu mengulang progres untuk mendapatkan bonus permanen.
Apakah DotHack mendukung progres offline?
Ya, DotHack adalah game idle yang memungkinkan virusmu terus mendapatkan hadiah dan data meski kamu sedang offline.
Di platform apa saya bisa main DotHack?
DotHack dapat dimainkan di browser melalui Kongregate, sehingga bisa diakses di PC dan browser yang kompatibel.
Pembaruan dari Developer
HINT: Overcharged cells (that have 20+ units of energy) transfer it faster (amount = cell_power / 10).
Komentar
Elsean
Dec. 15, 2012
If you do make a sequel (which I think you should) maybe consider adding a level creator, or "ghost routes" - in which you can plot routes through the enemy so when you take a cell it will already have been set to output somewhere else. Along with the other idea's specified by others. It would be a great game, like this one!
del3629843
Mar. 05, 2013
Not to be confused with the animation or the console game…
jc66266
Feb. 09, 2012
I love this game, much like Tentacle Wars and Nano Wars, but I found it annoying that when the unit didn't have enough points on it, it would take away where the arrows are going to.
I think that it will be fun, but as I see many gamers don't like this "feature", my bad. -_- Thank for feedback.
Darvious
Apr. 07, 2012
Hate to beat a dead horse, but having to reset the energy flow for each cell when the supply runs out kills the fun and actually makes the game stressful. When I set a direction of flow, that's the direction the flow needs to go, until I change it, or the cell is captured by the enemy.
Vladthevampire
Feb. 08, 2012
holy f!!! very nice game 8/10. id give 10/10 if it was possible to click n slide over your territories to select the direction of expenditure... sorta like mass, or quick select. but great game great idea
Nice advice, if I will make 2nd part - I try to find good solution for that.