dotHack

dotHack

oleh mrDN
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dotHack

Rating:
3.6
Dirilis: February 08, 2012
Terakhir diperbarui: February 08, 2012
Pengembang: mrDN

Tag untuk dotHack

Deskripsi

Game strategi tentang penaklukan "wilayah".

Cara Bermain

Hanya mouse. Lihat tutorial di dalam game untuk detailnya.

FAQ

Apa itu DotHack?
DotHack adalah game idle clicker yang dikembangkan oleh mrDN di mana kamu berperan sebagai virus yang melawan program antivirus di dalam komputer.

Bagaimana cara bermain DotHack?
Di DotHack, kamu mengklik musuh untuk memberikan damage, mengumpulkan data, dan meningkatkan virusmu agar semakin kuat melawan gelombang pertahanan antivirus.

Sistem progresi apa saja yang ada di DotHack?
DotHack memiliki upgrade yang bisa dibeli dengan data yang kamu kumpulkan, serta sistem prestige yang memungkinkanmu mengulang progres untuk mendapatkan bonus permanen.

Apakah DotHack mendukung progres offline?
Ya, DotHack adalah game idle yang memungkinkan virusmu terus mendapatkan hadiah dan data meski kamu sedang offline.

Di platform apa saya bisa main DotHack?
DotHack dapat dimainkan di browser melalui Kongregate, sehingga bisa diakses di PC dan browser yang kompatibel.

Pembaruan dari Developer

Feb 8, 2012 5:49pm

HINT: Overcharged cells (that have 20+ units of energy) transfer it faster (amount = cell_power / 10).

Komentar

0/1000
Elsean avatar

Elsean

Dec. 15, 2012

31
0

If you do make a sequel (which I think you should) maybe consider adding a level creator, or "ghost routes" - in which you can plot routes through the enemy so when you take a cell it will already have been set to output somewhere else. Along with the other idea's specified by others. It would be a great game, like this one!

del3629843 avatar

del3629843

Mar. 05, 2013

37
1

Not to be confused with the animation or the console game…

jc66266 avatar

jc66266

Feb. 09, 2012

150
13

I love this game, much like Tentacle Wars and Nano Wars, but I found it annoying that when the unit didn't have enough points on it, it would take away where the arrows are going to.

mrDN
mrDN Developer

I think that it will be fun, but as I see many gamers don't like this "feature", my bad. -_- Thank for feedback.

Darvious avatar

Darvious

Apr. 07, 2012

98
9

Hate to beat a dead horse, but having to reset the energy flow for each cell when the supply runs out kills the fun and actually makes the game stressful. When I set a direction of flow, that's the direction the flow needs to go, until I change it, or the cell is captured by the enemy.

Vladthevampire avatar

Vladthevampire

Feb. 08, 2012

72
9

holy f!!! very nice game 8/10. id give 10/10 if it was possible to click n slide over your territories to select the direction of expenditure... sorta like mass, or quick select. but great game great idea

mrDN
mrDN Developer

Nice advice, if I will make 2nd part - I try to find good solution for that.