Summoner Wars

Summoner Wars

oleh nightspade
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Summoner Wars

Rating:
2.4
Dirilis: June 25, 2010
Terakhir diperbarui: June 25, 2010
Pengembang: nightspade

Tag untuk Summoner Wars

Deskripsi

Game dengan gesture mouse! Panggil naga! Panggil ksatria! Dan panggil orc! Kirim mereka ke markas musuh! Gambar simbol dengan mouse untuk memanggil mereka, lalu lempar untuk mengirim mereka maju! Manfaatkan medan di setiap level untuk keuntunganmu! Selesaikan 15 level dalam game cepat ini! Bisakah kamu menaklukkan semuanya? Ada bos di setiap 5 level!

Cara Bermain

Cukup gunakan mouse untuk melakukan semuanya di game ini. Gambar simbol untuk memanggil, dan seret unit untuk mengirim mereka maju

Komentar

0/1000
CYBERNKK avatar

CYBERNKK

Jun. 25, 2010

8
0

geez, tell me something, does ALL the enemies pierce ur units and pass through them normally? this is suckish... I cant believe im giving a 1/5

Othershadows avatar

Othershadows

Jun. 25, 2010

14
1

The issues is that it just takes to much time to draw the unit them send them where you want them to go and not randomly. It makes t too hard to be very fun. I mean it has a lot of potential but maybe change the shapes. Circle has to be connected which made it very annoying and actually harder then the other shapes. and the units might be better to send automatically. Like in a straight line to the one across from it. As well as make the enemy unit do it as well. It would really balance the game out because i was annoyed when i sent a unit out for another but they were sent out at and angle and i didnt hit them. It was very annoying.

nightspade avatar

nightspade

Jun. 25, 2010

10
1

thank you very much for the critics & comments. actually this game is our first time using mouse gesture technology, so we haven't got enough user experience information. looking forward for new c&cs! :)

Twig7 avatar

Twig7

Jun. 25, 2010

3
0

no ofense but gets way too borring and it SUCKS but it's kinda good if it was ur first game

Noah12345679 avatar

Noah12345679

May. 18, 2013

1
0

Some of the symbols are too hard, and the enemies come out too fast for you to react quickly enough. I like the idea of symbols, but it would be nice to have buttons too, so you can choose.