Hang Tight
oleh paramp
Hang Tight
Tag untuk Hang Tight
Deskripsi
Terjun ke wilayah musuh tanpa tertembak dengan Hang-Glider super canggihmu. Waspadai ventilasi udara untuk mendorongmu lebih tinggi dan hindari pegunungan. Oh ya, jangan sampai tertembak!
Cara Bermain
Tombol panah Kiri dan Kanan untuk berbelok. Maju untuk mempercepat. Akselerasi menurunkan ketinggian glider. Ketinggianmu ada di pojok kanan atas. Tambah ketinggian dengan melayang di atas ventilasi udara. Mendaratlah di target saat berubah hijau antara 3000ft & 2000ft. Hindari pegunungan, kontur berubah warna saat kamu sangat dekat (500ft).
Komentar
nobody227
Mar. 16, 2010
@paramp A little, fly towards the edges of the screen, it looks kinda like you are using bounding boxes for collision detection... Whisper me any further questions on my feedback, I am ready to help to the best of my ability, but I can't come back to this all the time XD
sascha123
Mar. 15, 2010
yeay, i like that! interesting new concept, innovative, good programming! well done, paramp, 4/5
paramp
Mar. 15, 2010
@nobody227 thanks for the review. The change in colour of the contours happens when you have about 1000ft between you and the contour. It gives you a warning. Also the bullets can only hit you when they are at your height (they turn bright) , otherwise they pass below/above you. Taking this into account is the Collision detection still wonky?
nobody227
Mar. 15, 2010
Collision detection is a bit wonky... Good concept though, might be better with a first person view or some other way that altitude is more easily "visible"... As it stands, I say 1.3/5 so I have to go with one, sorry.