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Towers are completely useless. I easily beat the game without them. This game would be a lot better if different mounds created different bugs and it was possible to send multiple halves from a mound without having to reselect it each time, but as of now it's just a linear nano-war.
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Controls definitely need some work, it's pretty annoying to have to spam selecting and left clicking on the enemy just to keep your units moving, plus colonies in the back have to be pumped up to front line colonies manually, which is annoying. Overall, good concept, mediocre execution. Maybe 3/5
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u can beat bettles v. roaches its just that it takes SOOO LONG nd u need like 50 towers to kill all reinforcements :P
u should make it so that u not only have multiple enemies, but with like roaches and ants on the same side or something
maybe the enemy could start with multiple bases to make it harder
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There's too much wrong with this game to even begin to explain it. All I have to say is don't just upgrade strength or you'll be screwed, because on the last level 1 tower will kill every single one of your guys. 1/5
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*--1/5--* its rediculously hard to control your army, the towers hardly help at all and take WAY too much of ur army, and about 10 minutes of gameplay total :/
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Seems to be a major problem with the towers. Put some up close to an opponents nest, then if that nest changes hands twice, you lose your towers, even though you created them from another nest that never changed hands.
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A single enemy tower can stop a line of beetle 3's from getting to the enemy base. It takes me 4-6 mixed towers to do the same. Now I'm stuck on this level (the hour glass level).
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oh yeh the biggest complaint is stop making so u accidently send troops back. I send roaches to a base, I click another base and roaches are sent there! but otherwise 4/5
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good game, but work to be done
1) stop destroying toweres when you lose a nearby base, only lose if the creation base is destroyed.
2) hoppers are made easy
3) gove the option to chose what bug u r
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I genuinely enjoyed this game. Towers were a little difficult to figure out what to do to begin with, but once I realized a nice combo of 2 slow and 4 splash towers effectively held off enemies, I was fine. All the bug races had their pluses and minuses, and I enjoyed exploring each and every one of them. Thanks to the developers.
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lol dude did you heard about optimalisation? lags as hell (i can run heavy weapons, space pips etc at full speed/quality but this one lags really badly)
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Despite the fact that the opening menu music is stolen from the classic Super Mario Land (http://www.youtube.com/watch?v=ryBvAYo5mRo) and that once you upgrade strength the whole game and speed once, you've got an unstoppable army of beetle warrior (and don't need towers), this wasn't a bad game. Killing insects is always a good way to spend fifteen minutes.
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Good game, beat it easily, I don't understand why some people are saying it is hard. I really enjoyed the boss level killing the queen. I would suggest more levels.