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Eh. Bit repetitive, not a lot of real strategy. Spawn points are hard to click consistently. I end up sending units backwards. Decent game, but needs some sort of variety and increased strategy. Towers are almost entirely useless.
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Not as good as Nano War. And I believe what I said about Nano War was 'Not really interesting enough to play, if you have anything better to do.'
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it's basically if you go for speed you don't send your troops head to head. if you go for str you attack more and meet them in mid path. I went roughly 2 speed the rest str.
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Interesting combination of the Nanowars and tower defence, but the towers weren't necessary. Short and easy, and little more than a 15-minute distraction. 4/5.
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The 'send your name' option when you beat a battle blocks the description text of the achievement when you mouse over it.... plus, there is no apparent option to just look at the achievements by themselves... Why do people put together the difficult aspects of a game but neglect basic aspects like this?
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It definately needs a "continuous attack" option. It's ridiculous to have to click back and forth to do anything worthwhile.
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How do you select spawn points? Each time I clcik it does nothing, just tiny little spec shows me drawing a box each time so I cant cause any ants to spawn. Help Please!!!
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Seems like a neat idea, until you realize the entire game including the queen level can be beaten easily by just forgetting about towers and pounding the enemy from all angles with bugs... So it basically becomes Nano War on rails, which is still pretty fun. It might be more interesting if it was tweaked so that you actually have to build towers and use strategy to win... 3/5
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i find that speed is cheap cuz i was beetles vs ants and they swarmed him i think that they should be boosted some more i mean beetles of course