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Stellar Energy Nexus

Stellar Energy Nexus

oleh shubhtiwari
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Stellar Energy Nexus

Rating:
1.6
Dirilis: June 15, 2026
Terakhir diperbarui: June 15, 2026
Pengembang: shubhtiwari

Tag untuk Stellar Energy Nexus

Deskripsi

Stellar Energy Nexus is a premium sci-fi idle strategy and grid engineering simulation game. As a deep-space grid engineer, you are tasked with managing reactor arrays across multiple planetary sectors to power the galaxy.

Features:

  • 6ร—6 Adjacency Planner: Position Solar Arrays, Geothermal cores, Quantum loops, Capacitors, and Coolers. Adjacency logic determines heat transfer, power boosts, and grid capacity.
  • Multi-Planetary Sector Network: Connect Aria Prime, Vulkanos (high heat, geothermal focus), Helios VII (intense solar flux), and Aether Void (dark matter multiplier).
  • Advanced Science Tree: Unlock 8 core researches to deploy volatile reactor modules and automation speed upgrades.
  • Automated Drones & AI Supervisors: Hire AI agents to automatically upgrade tech, manage tariff price-modulations, and dispatch drones to repair thermal grid faults.
  • Technology Eras (Prestige): Cycle through eras for permanent production multipliers to construct the ultimate Dyson Nexus core.
    Age Ratings : 9+ years

Cara Bermain

How to play:
1. Select a module from the Construction Dock at the bottom, then click any tile on the 6ร—6 grid to build it.
2. Manage Heat: Fusion, Quantum, and Dark Matter reactors produce extreme energy but generate massive heat. Place Cooling Fans adjacent to them to prevent overloads.
3. Heat Meltdown: If a sectorโ€™s temperature exceeds 750ยฐC, reactors will begin faulting (which you must manually click to repair unless you hire Supervisor Alpha). Meltdown occurs at 1000ยฐC, tripping the entire grid.
4. Adjacency Synergy: Place Solar Arrays next to Capacitors for a +50% power

Komentar

0/1000
irishmike1229 avatar

irishmike1229

Jun. 16, 2026

1
0

Just from the thumbnail I knew who the developer was, and that it was going to be bad.

relaxrelax avatar

relaxrelax

Jun. 16, 2026

1
0

TODO:
-tutorial (can't figure out how to spend "tech points". If they are "science" stick with one name of the other, plz)
-not cut mouseover text (differently cut based on browser settings including zooming. Use bounded text boxes that don't change on zooming or else it's hopeless)
-something to do other than just watch credits go up by 100 for 15 minutes after 10 seconds of play where I PROBABLY invested my ressources as inefficiently as possible because the game LET ME early on it's a sin. Consider semi-greying and unclickable parts of the game and revealing them once using it won't result in softlock nor having to wait 2h to just go back where you were and try to click the correct thing this time.
-Consider playing "a dark room" and "shapez" to get an idea how to pace new tech and new features; currently it seems boredom will be reached before placing 5 things.