Steel and Claw

Steel and Claw

oleh soothca
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Steel and Claw

Rating:
3.6
Dirilis: April 19, 2023
Terakhir diperbarui: April 19, 2023
Pengembang: soothca

Tag untuk Steel and Claw

Deskripsi

Steel and Claw adalah game deckbuilder roguelike dungeon crawler multiplayer yang seru dan menantangmu untuk menjelajahi dungeon hutan dan menguji batasmu. Pilih jalurmu sendiri untuk menavigasi bahaya di dalam dungeon. . Main solo, menantang kedalaman sendirian, atau bergabung dengan pemain lain untuk membentuk tim tangguh. . Sejauh mana kamu bisa bertahan di dungeon? Mulailah petualangan epik di Steel and Claw dan buktikan sendiri!

Cara Bermain

Kalahkan permainan dengan menjelajahi hutan dan mengalahkan atau menghindari kelompok musuh yang berkeliaran. Menuju ke ruang bawah tanah dan kalahkan mereka. . Bekerja sama dengan pemain lain untuk membersihkan keempat dungeon undead dan menaklukkan peta. . Jelajahi setiap dungeon dengan mengklik ruangan yang terhubung. Ruangan elite adalah pertempuran yang lebih sulit tetapi memberikan hadiah lebih besar. Ruangan akan semakin sulit semakin dalam kamu masuk ke dungeon dan tergantung jumlah pemain di ruangan. Ruangan juga memiliki "kegelapan": Setiap kali ruangan dikalahkan dan hadiah diambil, kegelapan meningkat sehingga makin sulit. Mengalahkan ruangan tanpa mengambil hadiah akan mengatur ulang kegelapan. Kematian pemain juga mengatur ulang kegelapan... Tapi tidak ada yang mau itu! Saat bertarung: seret kartu ke musuh, dirimu sendiri, atau teman untuk melakukan aksi yang tertera. Kartu menunjukkan biaya energi dan tipe kartu: Serang, Bertahan, Buff, atau Debuff. Serta deskripsi efeknya. Jika energi (pojok kanan bawah) atau kartu habis, akhiri giliranmu. Saat giliran berikutnya dimulai, kamu akan mengambil kartu dari tumpukan.

Pembaruan dari Developer

May 4, 2023 7:16am

Started a new dungeon

Bugs
Targeting issue should now be resolved!

Balance
Follow Up Strike now has a cost but does more base damage.
Greater Sacrificial Cleave cost increased but does more base damage.
AP and DP training capped at 2
Poisoned Fumes and Deadly Poisoned Fumes have been buffed.
Increasing Strike and Greater Increasing Strike have been buffed.
Fortitude buffed to match description.
Quick Enrage reduced from 50% to 25%

Toads and Turtles Buffed
Room scaling changed at 60, 80, 100, 120

Dungeons can potentially generate wider at deeper levels (careful pathfinding has the chance to avoid dangerous paths)

Komentar

0/1000
DeviousRogue avatar

DeviousRogue

May. 07, 2023

12
1

I thought Kong was dead and only checked it on a whim, and I was awestruck by this. People are still making great games on Kong!!! Despite the black and white figures on coloured graphics looking a bit odd, I gave it a shot. Very surprised and very impressed. As Caton says, this game has big potential. The multiplayer component is very unique. It's weirdly imbalanced, since a team of 4 coordinated friends will steamroll through, whereas a solo player will have a much more difficult time progressing, but... I don't dislike it, weirdly enough. If the game gets traction, you could have a "solo mode", and of course, if there are too many players, you'll need multiple instances anyway, but I like the novelty. The game does get a bit repetitive though. I reached level 94 with another player and gameplay felt very samey, but I understand that the game is still very early in development, so more content is coming. Keep up the good work!

soothca
soothca Developer

Thanks DeviousRogue. See you in-game :)

catonpillow avatar

catonpillow

Apr. 20, 2023

9
1

The game has big potential. It needs some extra balancing though. For example, I was killed by an Elite spider which was webbing me twice per turn till a point where I didn't draw any cards per turn which rendered me completely defenseless to his attacks. Other than the balancing I don't see any other major flaws for the game, combats are intriguing, drawings are nice, upgrade system is great. 4 out of 5 from me on this one.

soothca
soothca Developer

Thanks very much for the feedback! I too have been an unfortunate victim of the spider web debuff. It used to be a big problem (the spider web debuff card could be re-used and they were applying it over and over.) Now I've left them with two in their inventory and they expire on first use. But I could still see it being a problem if you get unlucky. (It happened to me the other night with multiple spiders at a time, but I was ready for it) I'll knock it down to one. Still an interesting mechanic and it will provide some pain without being not-fun. This change will be applied in the next lull in server traffic :)

kratosofthe01 avatar

kratosofthe01

Jun. 13, 2023

3
0

Amazing game, have you thought about publishing it on steam?

soothca
soothca Developer

Glad you like it :)

iliescu avatar

iliescu

Oct. 01, 2023

3
0

Lovable mice..like the Redwall series.

Garet28 avatar

Garet28

May. 01, 2023

7
1

This game def need acknowledgment and badges!! Good job!