Ravaged Space
oleh straker503
Ravaged Space
Tag untuk Ravaged Space
Deskripsi
Pesawat luar angkasamu terkena asteroid saat misi eksplorasi. Kerusakan parah terjadi. Sistem pendukung kehidupan gagal dan sebagian besar sistem mati. Bisakah kamu memperbaiki kapalmu sebelum semuanya gagal? Ravaged Space adalah game survival berbasis teks yang bersifat inkremental. Fitur Aksesibilitas: * Ramah bagi buta warna. * Warna kontras tinggi. * Dukungan keyboard. * Dukungan pembaca layar. * Kecepatan game dan volume musik dapat diatur. Dukung game ini dan lainnya di "Patreon":https://www.patreon.com/straker
FAQ
Apa itu Ravaged Space?
Ravaged Space adalah game idle bertema luar angkasa yang dikembangkan oleh Straker503, di mana kamu mengelola dan memperluas armada di alam semesta sci-fi.
Bagaimana cara bermain Ravaged Space?
Di Ravaged Space, kamu terutama mengumpulkan sumber daya, membangun dan meningkatkan kapal, serta mengotomatisasi aktivitas armada untuk maju lebih jauh.
Sistem progresi apa saja yang ada di Ravaged Space?
Ravaged Space menawarkan peningkatan kapal dan kapasitas armada, serta sistem otomatisasi yang membantu kamu mengembangkan dan mengelola kerajaan luar angkasa seiring waktu.
Apakah Ravaged Space menawarkan progres offline?
Ya, Ravaged Space mendukung progres offline, artinya kamu tetap mendapatkan sumber daya meski tidak sedang bermain game idle ini.
Apa saja fitur utama dari Ravaged Space?
Fitur utama Ravaged Space meliputi pengumpulan sumber daya, peningkatan kapal, manajemen armada otomatis, dan gameplay idle bertema eksplorasi luar angkasa.
Komentar
Seiena_Cyrus
Mar. 04, 2020
Not a bad game at all, though I can't seem to find the magic combination that allows all my systems to not crash and burn
petesahooligan
Mar. 05, 2020
This feels mostly like a puzzle game; there's a formula for success (and some deft timing). But it doesn't LOOK like a reflex puzzler. I think this game might be more interesting (and authentic-looking) if the stage were redesigned as stopwatches or something. It could use a few "plateaus" that would allow the player to balance production and think about the next stretch. (Instead, once you're going, you're always on the very edge of game-over. Not super fun, that part.)
That's a really good point. I like it.
mimama8me
Mar. 04, 2020
I think I'd rather be on a real spaceship slowly dying than stress through this game again...
Ravensvoice
Mar. 04, 2020
the you win screen locks up the game entirely.
Ravensvoice
Mar. 04, 2020
it does not seem reaqlisitc that the more you repair your ship the unhealthier it becomes for the crew, what kinda space ship design is that?
One that wasn't designed to be hit by an asteroid and live off asteroid fuel :)