Gray Mage

Gray Mage

oleh TehCybernerd
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Gray Mage

Rating:
2.9
Dirilis: October 01, 2011
Terakhir diperbarui: October 01, 2011
Pengembang: TehCybernerd

Tag untuk Gray Mage

Deskripsi

Akhirnya selesai juga! Intinya, ini adalah game shooter tampilan atas standar, tapi dengan sihir dan orc. Game ini memakan waktu lama untuk saya selesaikan. PERINGATAN: Ini adalah game kedua saya di Flash, dan saya masih belajar mengoptimalkan kode. Akibatnya, game ini mungkin agak lag, terutama di gelombang akhir. Maafkan saya. Mohon dimaklumi.

Cara Bermain

Instruksi bisa ditemukan di dalam game, tapi ringkasannya: (Fakta Menarik: Kamu bisa menghindari musuh TANPA BATAS, karena mereka punya batasan pada KECEPATAN ROTASI mereka. Cukup klik untuk bergerak mengelilingi mereka dalam LINGKARAN. Mereka tidak akan pernah bisa mengejarmu karena mereka tidak bisa berputar cukup cepat). - Klik pada layar atau gunakan WASD untuk BERGERAK. (Sebenarnya, klik untuk bergerak lebih mudah. WASD kurang efektif). - Gunakan tombol 1-5 di keyboard untuk MENGGUNAKAN MANTRA, yang punya COOLDOWN dan butuh MANA. - Tekan spasi untuk membuka MENU TOKO dan MENJEDA game. - Progres tersimpan otomatis di setiap GELOMBANG. - LEBIH BANYAK MANTRA akan terbuka saat kamu naik level dan menghabiskan poin di talent tree. - Ada 20 gelombang musuh yang harus dikalahkan. Mereka muncul dari luar layar.

Pembaruan dari Developer

Oct 1, 2011 5:55am

OKAY I GET IT. No one likes the WASD to move here, because there are too many spell keys on top of them. And clicking is awkward when you also need the mouse to aim. Plus people are used to clicking to fire.

I WILL FIX THESE THINGS NEXT TIME I MAKE A GAME, please comment on other things now, thank you for your time.

(Also, read the fun fact under instructions)

Komentar

0/1000
neonights avatar

neonights

Oct. 01, 2011

49
2

Controls are a bit confusing. WASD for movement and numbers for casting spells? Doesn't work really well. Fortunatelly buttons can be re-assigned but... you still need to use mouse to face the right direction. WHY? So I have two hands and three places to control (WASD/Arrows + Numbers + Mouse). Doesn't seem right to me!
An easy and effective way is to make the character controlable by arrows/WASD and use the mouse button to cast the spells.

TehCybernerd
TehCybernerd Developer

i'll totally do that in the sequel. in the meantime, why not move by clicking and still cast with the numbers?

AdeebNafees avatar

AdeebNafees

Oct. 01, 2011

23
1

The game is actually pretty good. Enemies in earlier waves are unbelievably difficult to destroy, and until about wave 5, you have to struggle just to survive. Point out shop screen 2 better (it is almost hidden). Arcane spells need to have better, more useful effects (teleportation is useless). Skill prerequisites should be displayed. Overall skill development' chart that displays your total crit chance, burn chance etc. Implement color changes that correspond with skills selected (maybe even different ranks and titles, such as Master Pyromancer for all fire skills). Enemies need to be toned down, as I said, in earlier waves, plus, they should not attack just one part of the wall. Are of effect (which should be Area Effect) spells are totally useless as of now. Control scheme needs major work (read other comments). Otherwise, a well-made, solidly executed and perfectly featureful game that still could do with a lot of tweaks. Good job! Rating: 4/5.

TehCybernerd
TehCybernerd Developer

thank you for the review. yeah, the tips system was really rushed. stats page would be a good idea, i agree. i had trouble with balancing the first waves. some people thought they were too slow. = / only some of the area spells are totally useless, but most of them are kind of awkward. i will take your suggestions into consideration for future games and such.

Tenshi_strife avatar

Tenshi_strife

Oct. 01, 2011

21
2

it needs to let you left click to cast spells and use numpad to select them, but other than that good game

TehCybernerd
TehCybernerd Developer

numpad? what would you use for movement? i'll consider it.

OneShadow avatar

OneShadow

Oct. 01, 2011

26
3

I managed to run into a huge bug issue. After my second death, the game returned to the shop (After stating I would like to start over). But when I hit exit, it read "wave 0 complete", and popped the shop up again. I then noticed each time I hit exit, the game thought I completed a wave. Thus, I completed levels 0 - 20 without firing a single spell.
I think that the second time I died, I completed the wave (the last orc probably died of fire) after my death.
A suggestion would to let the orcs attack the castle, and shoot them off in a distance.

TehCybernerd
TehCybernerd Developer

oh dear, that's horrifying. i wasn't aware of that bug. thank you for bringing my attention to the issue.

lazyou avatar

lazyou

Oct. 01, 2011

31
4

hmmm nice game but what if it is laptop its hard to use skill for the 1234

TehCybernerd
TehCybernerd Developer

okay, forget the whole 'get a mouse thing'. i didn't realize how many people actually played games on their laptop without a mouse. clearly an oversight on my part. apologies.

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