Salvager
oleh theo20185
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Salvager
Tag untuk Salvager
Deskripsi
Shooter sederhana yang saya buat untuk kelas pengembangan game. Ini mirip Asteroids dengan mekanik pengumpulan sederhana.
Cara Bermain
Kontrol: W – Melaju ke depan. A – Putar ke kiri. D – Putar ke kanan. Spasi – Tembak Meriam. Tembak puing-puing dengan meriammu. Puing-puing akan pecah menjadi bagian yang lebih kecil. Kamu bisa mengumpulkan bola bercahaya yang keluar saat puing-puing kecil hancur. Mengumpulkan salvage adalah satu-satunya cara untuk naik level dan mendapatkan nyawa ekstra.
Komentar
coo300
May. 08, 2012
I would suggest using a different noise for thrust, the current one is very harsh to listen to for any amount of time.
I will take that into consideration and remember it for any sequels.
zgnumu
May. 09, 2012
The player explosion/death noise is also an ear-destroyer. Also, the volume of the sound is a little high in general. Collision is somewhat wonky -- seen a few blocks "jiggle", getting stuck on each other when they split. The rest of the game seems fine.
Yes. The rotation direction gets reversed when two blocks hit and the magnitude depends on the magnitude of both objects before the collision and their relative mass. Sometimes two blocks get stuck colliding every few frames if they hit right. The entire collision detection method needs to be re-written. Right now it only uses simple elastic collisions for the vertical momentum and horizontal momentum and ignores angle of reflection.