RPGBeta

RPGBeta

oleh wightsnowolf
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RPGBeta

Rating:
2.3
Dirilis: June 03, 2012
Terakhir diperbarui: June 03, 2012
Pengembang: wightsnowolf

Tag untuk RPGBeta

Deskripsi

Hai, ini game pertama saya jadi mohon dimaklumi. Saya membuat ini beberapa hari terakhir dan saya tahu masih ada bug karena ini versi BETA dan saya ingin mendengar pendapat orang. Jika ada saran, jangan ragu untuk mengirim pesan atau tinggalkan komentar. Konstruktif, jangan menghina kalau bisa :). http://www.kongregate.com/games/wightsnowolf/diamond-hoarder

Cara Bermain

Gerak: WASD. Aksi: Q atau MOUSE. Instruksi lebih lanjut di dalam game. Sebagian besar sudah jelas.

Komentar

0/1000
luigiOK20 avatar

luigiOK20

Jun. 03, 2012

2
0

Really cool game!

Franzt avatar

Franzt

Jun. 03, 2012

2
0

Think about people with non azerty keyboard - WASD Is not good there, you should try to add arrows.

wightsnowolf
wightsnowolf Developer

I'll add an option for arrow keys. Thanks for the feedback.

TheFatal avatar

TheFatal

Jun. 03, 2012

2
0

Tutorial's text is a bit small. good thing i can read that good.

wightsnowolf
wightsnowolf Developer

Next update will have larger text - I agree when resized to Kongregate window the text is hard to read.

moshimontsro avatar

moshimontsro

Jun. 03, 2012

2
0

nice for your first game! but i almost could not read the tutorial...

honnza avatar

honnza

Jun. 03, 2012

1
0

Got stuck upon leaving the training ground screen so I didn't have the chance to actually meet the baddies. I suggest you should improve the graphics; simplistic graphics can still look good, but animated sprites (even if it's 4 directions * 2 frames) can greatly improve the result, but even a static image will do (as long as you can avoid an overly eager collision detection). You can even go with three circles for the shoulders and head. Avoid overly thick lines and unnatural colors as this inevitably gives the feeling of "yet another bad game" even if the underlying engine is good and the game would be fun.

wightsnowolf
wightsnowolf Developer

@honnza - you just have to walk left from the "to the town" sign to get out of the tutorial area. At first I was going to complete the game bfore I uploaded it - however I wanted peoples opinions first, so I never had time to create the combat engine (but I have already figured out a formula that generates hits based upon your levels). Thanks for the advice, i'l take it on board for the full game or next update. :)