The Company of Myself

The Company of Myself

di 2DArray
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The Company of Myself

Voto:
4.3
Rilasciato: November 27, 2009
Ultimo aggiornamento: September 24, 2017
Sviluppatore: 2DArray

Tag per The Company of Myself

Descrizione

This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney (dvgmusic.com).

Come si gioca

Most keys are explained in-game as they are needed. R resets the current level, and P or Esc pauses the game. Volume controls are in the pause menu.

Aggiornamenti dello sviluppatore

Nov 27, 2009 9:56pm

Attention: This game is getting a prequel which will release some time this month. You’ll be playing as Kathryn, and it’ll be called “Fixation.” Keep your eyes open!

FAQ

Cos'è The Company of Myself?

The Company of Myself è un puzzle platform narrativo sviluppato da 2DArray, dove controlli un personaggio solitario che affronta livelli impegnativi.

Come si gioca a The Company of Myself?

In The Company of Myself risolvi enigmi platform usando una meccanica unica: le registrazioni delle tue azioni precedenti ti aiutano a superare gli ostacoli.

Chi ha sviluppato The Company of Myself e su quali piattaforme è disponibile?

The Company of Myself è stato sviluppato da 2DArray (Eli Piilonen) ed è giocabile nei browser, in particolare su siti come Kongregate.

Quali sono le principali meccaniche di gioco in The Company of Myself?

Le meccaniche principali prevedono la creazione di duplicati di te stesso ripetendo i movimenti, permettendoti di collaborare con le tue versioni passate per risolvere enigmi sempre più complessi.

The Company of Myself ha una storia o una narrazione?

Sì, The Company of Myself presenta una storia riflessiva ed emozionante che si sviluppa man mano che avanzi nei puzzle platform.

Commenti

0/1000
LincolnOsis avatar

LincolnOsis

May. 07, 2011

4061
168

think that the last level could be kind of a metaphor for his live, I mean you basically have to create thousands of shadows and the all have to fall into the gap so the "real" person can succeed. Its like drop your past so you can go on.

preischadt avatar

preischadt

Oct. 24, 2010

10586
455

Very sad story. I love this kind of games. I think Kongregate should have an area just for games with storys like that.

Bodgybuilder avatar

Bodgybuilder

Jul. 28, 2011

972
38

Kong should have the tag "Meaningful".

LD3H avatar

LD3H

Aug. 02, 2013

1633
68

After I've played the prequel now, this game seems more sad now :(

Ruthole avatar

Ruthole

Apr. 25, 2010

8592
435

If you wait long enough at the "The End" screen a message appears:

"The shrink leaves, and suddenly I don't even have a person to tell my story to anymore."

So he does remember the shrink visiting, even though in the report the shrink says that he doesn't remember any of their prior meetings.... that's so sad :(