Flight of the Condor
di AgeNtNicK
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Flight of the Condor
Tag per Flight of the Condor
Descrizione
A 10 week game project given by Brown College of Minnesota. The theme this quarter was “Endangered Animals” and our group of 3 chose the California Condor. We designed it for the Xbox 360 but it works fine with the keyboard aswell.
Known Problems -
Broken walk animations
Lift-off is kind of hard
Slight drift in steering
Main Credits -
Lead/Modeler/Texture Artist – Parker Moberly
Programmer/Modeler – Nick Drexl (me)
Modeler/Texture Artist – Jacob Jandt
2D Artist/Modeler/Texture Artist – Jonathan Houle
(see in-game credits for more)
Come si gioca
(In Air)
a,d – steer right and left
w – soar mode (fly straighter, look down)
s – ‘press’ increases decent, ‘hold’ brakes in air
space – thrust
(On Ground)
w,s – forward/backward
a,d – turn left, turn right
space – liftoff
Commenti
KevinLiu
Jul. 08, 2011
Awesome game . Only i die quick .
marlinsm
Jul. 09, 2011
I never witnessed a heat seeking bullet ;p
xfiledavid
Jul. 08, 2011
coming down is a pain in the ass, dive would be good
EPR89
Jul. 08, 2011
Has potential, but this doesn't feel like flying. It feels like undynamic hovering. If you manage to make this a game with a flying mechanism, more missions and a freeplay mode the ratings are going to go through the roof.
calvindang
Jul. 08, 2011
i don't have the right flash player