Project: Flash Fighter
di Cireiskira
Project: Flash Fighter
Tag per Project: Flash Fighter
Descrizione
A typical side-scrolling space shooter. Item pick-ups that affect your score and abilities (detailed in the Intel menu).
This is my first flash game, modified to be entered into a high school computer fair. Took second place.
Environmentalist mode does not do anything right now. I'll implement the best/highest voted idea anybody posts by the end of the next week or two (to allow time for more ideas, not because I'm a slow programmer).
I'm also willing to take other ideas into consideration, but my main focus is on another project right now, so don't be too disappointed if it isn't added.
Come si gioca
WASD to move your ship (arrow keys work, too, but can be slightly buggy when using multiple keys at once, for no apparent reason)
Space to fire your bullet
Shift to throw your meteor
Collide with objects to interact (their uses are described in the intel screen)
Modes are changed in the Options menu
Wimpy mode: less enemies spawn
Boss mode: the two bosses spawn much more rapidly
Commenti
urmelhelble
Apr. 17, 2011
One life only, and one hit to lose this life? Nope for me.
clasher235
Apr. 17, 2011
The idea and gameplay aren't that bad, but the graphics really ruin the feel of the game and the hitboxes need a LOT of fixing. Good start, but not quite enjoyable yet due to those two things.
casimodo
Jun. 17, 2011
The text is hard to read for me, maybe another choice of colors would improve it. Also you might want to check the hitbox for the ship, it seems bigger to me than what we see drawn. And finally, you might want to add the kong API for highscores :)
wrestla88
Apr. 17, 2011
too easy to die
grumpymeerkat
Apr. 17, 2011
really old time arcade xd, i like your game (: