Guardian of Man

Guardian of Man

di ConnorAvocado
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Guardian of Man

Voto:
3.3
Rilasciato: August 04, 2009
Ultimo aggiornamento: August 06, 2009
Sviluppatore: ConnorAvocado

Tag per Guardian of Man

Descrizione

La Terra è diventata inabitabile, così gli umani hanno creato un’Arca per viaggiare nello spazio e trovare una nuova casa. Sei stato inviato con un piccolo contingente per esplorare e trovare un pianeta adatto. Purtroppo, un’invasione aliena inizia prima che l’Arca arrivi — resisti a 30 ondate e proteggi la tua nuova casa!

Come si gioca

Premi ESC in gioco per vedere tutti i comandi e ripassare le basi. Il mouse controlla il movimento del personaggio. Clicca su un avamposto per entrarci, clic sinistro per sparare, barra spaziatrice per espellere.

Aggiornamenti dello sviluppatore

Jul 4, 2009 12:16pm

8/5/09: You don’t have to be near the lab/armory to go inside.
8/6/09: Wave timer increases as you get farther.

Commenti

0/1000
i1337 avatar

i1337

Aug. 11, 2009

34
0

There should be a system where the scavengers (or atleast the last one) communicate so they don't go after the same thing.

allaroundthecity avatar

allaroundthecity

Aug. 08, 2009

30
0

hmmm only 25 robots you can build? Also i just massed slow towers (like 75 of them) and most of the monsters came to a halt when they hit the shock wave. Really easy and I didn't even have to shoot myself on waves... I'm up to 8 min on survival without even shooting... anyway i like the stack effect but it makes it a bit easy... Interesting game. Oh one final thing, I think that the scavengers should not explode when they run out of battery... they should just shut down and only work once fully recharged or something......

rocky1501 avatar

rocky1501

Sep. 23, 2011

16
0

im an idiot i played for like 30 mins before i realised theres an armoury

brenbren37 avatar

brenbren37

Mar. 05, 2010

29
1

controls are kind of annoying since i usually click or use WASD to move. Also you should be able to shoot while moving around. Pretty good.

lunarplex avatar

lunarplex

Aug. 11, 2009

32
2

Agree on the thing where multiple scavengers go for the same target. same goes for snipers. Having lots of snipers in the back shooting at the same target at the same exact time over and over again. Having more than a couple is redundant this way.... better AI please.