Lute Quest 2
di CuriousGaming
Lute Quest 2
Tag per Lute Quest 2
Descrizione
Quei fastidiosi demoni hanno rubato l'idolo dell'idle! Riuscirai a recuperarlo? Un epico RPG testuale a combattimenti.
Come si gioca
Questo รจ un gioco idle. Il tuo potente eroe esplorerร il dungeon e combatterร da solo, ma puoi aiutarlo un po'. Assegna punti statistica quando il tuo personaggio sale di livello. Ritirati dalla battaglia se sta andando male. . Scegli quanto spesso il tuo eroe deve lanciare magie. Conserva la tua energia magica per i combattimenti piรน difficili. Colpo e Schivata% si riferiscono a un mostro dello stesso livello. Potrebbe essere diverso per i mostri che stai affrontando.
Aggiornamenti dello sviluppatore
For GDFierceDiety, who spent more time playing Lute Quest than I spent making it.
Iโve made a few changes, as it appears my estimates were a bit off for high level characters.
XP gain is less for high level characters
High level monsters should hit harder
Only dwarves get the toughness bonus now
High level wizards now spend their spell points more recklessly
25 new monsters!
Commenti
nimrodplanete
Feb. 03, 2015
Would be nice if there was a reward for completing a dungeon.
JohannasGarden
Mar. 16, 2012
This has gone from being my favorite idle idol game, which is a classification with admittedly little competition, to my favorite of all idle games. It's fun to come back to after leaving it for hours, and the cleverness is fun when I do look during chat. You've really come a long way since your first game! I mean, most developers come a long way since their first game, but I actually remember all of yours ;D
I'm glad you like this one! Idle games are a really curious concept. Wikipedia has no entry for them.
mikke85
Mar. 07, 2012
Here's an idea for you. How about instead of getting random dungeons let a new player always start at a lvl 0 dungeon, if he/she beat it, then he/she goes to a lvl 1 dungeon and so on, same with failing exept you go back a dungeon level. instead of failing a lvl 4 dungeon and then having to go to a lvl 10 dungeon for example.
It's sort of like that already. Except there's some randomness in choosing the dungeon, so you don't end up fighting the same monsters all the time.
mikke85
Mar. 07, 2012
It's a shame this game is so low rates. it's awesome! I really hope you keep updating this!
hofdiddy
Feb. 21, 2014
you should get reward (like stats) if you completely explore an entire area without dying! + if you agree.