Tough Growth Demo
di FeatherHatGames
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Tough Growth Demo
Tag per Tough Growth Demo
Descrizione
Facile da imparare, difficile da padroneggiare: un gioco solo con il mouse. Mangia le forme più piccole per crescere e schiva i proiettili per superare i vari livelli sempre più impegnativi, con una battaglia contro il boss finale intensa. . *La versione completa arriverà presto. (Prevista per il 1 giugno)*. Iscriviti alla nostra newsletter per scoprire le avventure mie e del mio collaboratore audio e ricevere aggiornamenti esclusivi sul gioco riservati alla Tough Growth Community! . "iscriviti qui":https://toughgrowth.com. Non smettere mai di crescere, . --Sabooo . Feather Hat Games
Come si gioca
Mouse!
FAQ
Cos'è Tough Growth Demo?
Tough Growth Demo è un gioco idle incrementale sviluppato da FeatherHatGames in cui gestisci e fai crescere una colonia di slime.
Come si gioca a Tough Growth Demo?
In Tough Growth Demo, aumenti la popolazione di slime generando risorse, potenziando i tuoi slime e sbloccando nuove abilità secondo le meccaniche tipiche dei giochi idle.
Quali sono i principali sistemi di progressione in Tough Growth Demo?
I sistemi di progressione principali includono il potenziamento dei tuoi slime, l'acquisto di upgrade e lo sblocco di nuove abilità per aumentare la generazione di risorse e la crescita della colonia.
Tough Growth Demo offre meccaniche idle uniche?
Sì, Tough Growth Demo presenta slime che evolvono e un sistema di potenziamenti ramificato, offrendo ai giocatori diversi modi per specializzarsi ed espandere la colonia.
Chi ha sviluppato Tough Growth Demo e dove si può giocare?
Tough Growth Demo è stato creato da FeatherHatGames ed è disponibile come gioco browser su Kongregate.
Commenti
aawood
Mar. 30, 2018
Cool cool on the name change :) For the final patterns... OK, let me be clear. I know the final boss is passable, I beat the game before my comment, but it took a few dozen attempts. In some, it felt like, at your biggest, there wasn't *quite* enough space to fit between some waves of lasers. But I could be wrong about that! It could just be really tight, that's fine. What I'm more sure about is that there were situations where, when you're in position to pass one set of lasers, the next can come aligned right where you are, without space to dodge that laser without hitting the ones you're squeezed between. Unless there's some gaps in the patterns I never saw, and some tell to show where to go, I'm nigh-certain that certain (many!) patterns are just not possible. But's lets say I'm wrong about that too, what I'm absolutely, 100% sure of is: the difficulty spike from the rest of the game to the final boss is a cliff.
Thanks for the clarification. Updated the bossfight bullet patterns. How does it feel now?
f1shydids
Jun. 07, 2018
I know this is a demo but the boss is way too hard. I played the main game and had a lot of fun then saw the demo and checked it out. there were numerous problems like going back a level each time you lose but those were minor in comparison to the boss. although at the start it is a fun fight, near the end you get way too big to avoid the attacks and another problem i found with the boss is that the game never tells you if you can eat something so normally i go and eat all the squares then the other things but at certain parts of the boss it delays spawning the pellets so i think i can eat the next hexagon when in reality you are nowhere near when you can eat it and die. another problem is that sometimes on the spam sections you are forced to go away from the corner you are hiding in for the highest chance to survive and then killed without time to escape.
aawood
Mar. 29, 2018
I like this a lot; should maybe be a little clearer that's it a demo for an in-development game, and that boss is pretty unforgiving (I'm fairly sure a lot of the possible final patterns are literally impossible), but yeah, good work.
Thanks. Contacted Kongregate support about a name change to Tough Growth Demo to improve clarity. I'll see what I can do about the boss. PS: the final patterns are not impossible.
SkorpionGemini
Mar. 30, 2018
I enjoyed that. Needs badges :) 5/5
Thanks, we'll see what we can do about it. Make sure to share the joy with your friends :)
draketheduck2
Jul. 18, 2021
i cant enjoy it if i keep tumbling down a level everytime i die