Soul Mirror
di Ferociter
Soul Mirror
Tag per Soul Mirror
Descrizione
Enter a mystical mirror realm and prove yourself worthy by facing the many platforming challenges and puzzles lying ahead.
It is said that somewhere in the world, there exists a very mysterious mirror. It is also said that the power of this mirror was so great, that it had to be hidden, somewhere deep in a cave. The horrifying rumors tell that those who find it, will have their soul shattered into pieces.
One day, one courageous adventurer locates the resting place of the Soul Mirror.
Come si gioca
- Left and right arrows/A and D: Move
- Up/W/Z/K/Space: Jump
- Shift/Alt/C/J: Switch
- P: Pause
- M: Mute
- X: Proceed textbox, skip some cutscenes
FAQ
Cos'è Soul Mirror?
Soul Mirror è un puzzle platformer sviluppato da Ferociter in cui controlli due personaggi contemporaneamente tramite movimenti speculari.
Come si gioca a Soul Mirror?
In Soul Mirror navighi nei livelli controllando sia un personaggio bianco che uno nero allo stesso tempo, usando controlli speculari per risolvere puzzle platform.
Qual è la sfida principale in Soul Mirror?
La sfida principale è coordinare i movimenti di entrambi i personaggi affinché possano raggiungere in sicurezza l'uscita di ogni stanza puzzle.
Ci sono più livelli in Soul Mirror?
Sì, Soul Mirror offre una serie di livelli puzzle realizzati a mano che aumentano progressivamente di difficoltà.
Su quali piattaforme si può giocare a Soul Mirror?
Soul Mirror è un puzzle platformer browser-based disponibile gratuitamente su Kongregate.
Aggiornamenti dello sviluppatore
- More keys can now be used to switch. Now available: Alt, C, J, and Shift.
- Changed this in the appropriate tutorial prompt
Commenti
Tchakkazulu
May. 13, 2020
Finally, years of grinding VVVVVV are paying off!
Bobby013
May. 14, 2020
some kind of progress bar, or counting of levels would be great
i2dunno
Mar. 12, 2020
Damn, i hit shift 5 times in arow, and then stickey keys made me lose focus
KBHoleN1
Mar. 06, 2020
Secret Room!
drnoam
Mar. 08, 2020
Very good game! The check points were placed well, so while the sections became more challenging, they were always just manageable (for me), even if some of them took lots of tries. The end bits, hard, thought I'd give up, but eventually got there!