Grinning Cobossus
di Gama11
Grinning Cobossus
Tag per Grinning Cobossus
Descrizione
Grinning Cobossus è uno shmup che consiste in un’unica epica battaglia contro un boss, ma offre 3 modalità di difficoltà, modalità sopravvivenza, 12 obiettivi da sbloccare e tanto divertimento. Sono felice di ricevere qualsiasi feedback sul gioco, soprattutto perché è il mio primo gioco, quindi sentiti libero di commentare. :).
Come si gioca
Istruzioni:. *Mouse* - muovi (controlli mouse). *Tasto sinistro del mouse* - Spara (controlli mouse). *WASD / frecce* - muovi (controlli tastiera). *X / L* - spara (controlli tastiera). *F* - attiva/disattiva fuoco automatico. *K* - attiva/disattiva controlli tastiera. *Spazio / P* - Pausa. *M* - silenzia tutti i suoni. Premi "9" due volte per suicidarti (utile se vuoi uscire dalla modalità sopravvivenza)
Aggiornamenti dello sviluppatore
v K1.10: Stat sumbission was only working in the menu, not at the end of a game. Fixed due to request.
Commenti
Theorules
Oct. 21, 2011
I remeber the good old days when I had to defeat him with just a rope and a nicely placed chandlier.
Yeah, those gold old days...
champelliot
Oct. 21, 2011
Spaceship with hightech lazor cannons?
Pah, I did it by burning a rope.
Burning ropes is oldschool. :D
kasual
Oct. 22, 2011
Love extended bossfights. Few things for this one. Upgrade screen dumps you back to the action without a pause to let you get your bearings. Bullets and obstacles are tiny and too similar to the starfield, not unplayably but enough to cause eyestrain. Jerky framerate on my computer contributed to that. And the attack patterns don't feel like they're connected with the boss. Too random, and not in an Ultimate Crab Battle way. But I still enjoyed it, please keep developing.
I appreciate your feedback a lot, although I'm confused about the framerate - could you tell me your computers data and what the framerate is? (press "^") It runs fairly well on my mobile phone even..
LucasGod
Oct. 21, 2011
So... We meet again.
You always meet twice. At least.
TheUzi
Oct. 27, 2011
Tons better than when i last played it, thanks for fixing that.
No problem.