viviDNA
di Gama11
viviDNA
Tag per viviDNA
Descrizione
Uno scienziato pazzo ti ha messo, nei panni del virus arcobaleno, in una gabbia nello spazio per testare la tua adattabilità. Sopravvivi il più a lungo possibile salendo di livello più dei tuoi nemici per dimostrargli che sei il vero maestro dell’evoluzione. Creato per la LD #24 Jam in 72 ore. Il tema era "Evoluzione".
Come si gioca
Tasti freccia per muoversi. Esc per tornare al menu. 0 per silenziare, + / - per regolare il volume.
Commenti
Asmageddon
Aug. 28, 2012
Surprisingly cool. At first it looked pretty boring, but then I noticed you can hide inside your own trail, which at higher levels is a necessity to survive. While it does in the end get pretty impossible, it's a really cool game. 4/5
koed231
Aug. 29, 2012
It would be nice if you could restart in mid game. If you wanted to go for a max combo, it would be easiest to just keep retrying until you get them because it gets hard to build up a combo later on.
I see. I took that feature out because I thought people might restart when getting unlucky at the start until they get really easy enemies (horizontal movement only, or stuff like that), and I wanted to avoid that. Pressing Escape to go back to the menu is the fastest way to do it right now.
Demoniem
Sep. 06, 2012
I liked this game,but i got laggy all the time, i dont know if is the game or my computer. anyways 4/5
Glad you like it! Lag is probably caused by a mixture of both. Game runs smoothly on my computer, but the trail effects aren't exactly performance-friendly. No time for optimizations in 72 hours only.
koed231
Aug. 28, 2012
I had 2 trackers when the rival was level 3. Not cool!
XD
Now, that's some bad luck. :D
Vitallity
Aug. 29, 2012
Oh, I like main concept, One of the hardest games I played.It would be great if amount of enemies controllable, for example kill enemies when they hit tail or decrease their HP.curved difficulty games always enjoyable for all auditions.