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Illumination

Illumination

di JKoey

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Illumination

Voto:
3.2
Rilasciato: January 17, 2018
Ultimo aggiornamento: January 17, 2018
Sviluppatore: JKoey

Tag per Illumination

Descrizione

Illumination is a graphically simple but beautiful spacial puzzle game that uses lights and colors. Move around in 3D space to align yourself against a surface to place panels that interact with lights! Take your time to plan out your moves and discover new mechanics as you progress.

Come si gioca

Move: WASD or Arrow Keys
Pickup/Drop: Spacebar
Click for menu options.

Get rid of colored blocks in your path by shining specific lights on them to make them disappear.

You can change the color of a light by placing a red or blue panel on a clear surface that the light passes through.

Other blocks and panels have other effects based on what they are. Play the game to find out!

Commenti

0/1000
Chirrups avatar

Chirrups

Aug. 02, 2017

10
0

I would say for a sequel, make it much more obvious that each area has every item you need for that area. Because of my natural game playing tendencies I stole all the items from each puzzle and placed them in the middle "hub" area after completing their puzzles thinking I would need to keep them for other content.

348joey avatar

348joey

Aug. 09, 2017

5
0

Why is everything black or white? Is it supposed to be that way?

Losvtranse avatar

Losvtranse

Aug. 09, 2017

4
0

er, is it ok that every cube and panel is black?

MarzZee avatar

MarzZee

Jul. 19, 2017

7
1

Developer, Your idea for this game is quite unique, having said that, I think there needs to be more of an explanation of detail along with maneuvering the blocks. Seems fun, however, I found myself lost. At this time, I cannot comment on any music or FX (if any is in the game) for my speakers are out! All in all, I will give you 3/5 stars. (Room for improvement). -Marz

agentchuck avatar

agentchuck

Aug. 09, 2017

2
0

It felt a bit funny that the reflection was within a block instead of outside the block. Also, it's a bit odd that you can't use the filters attached to your block to interact with the beams at all. But an interesting concept!