Beyond The Universe

Beyond The Universe

di JellyGames
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Beyond The Universe

Voto:
3.7
Rilasciato: November 23, 2014
Ultimo aggiornamento: November 30, 2014
Sviluppatore: JellyGames

Tag per Beyond The Universe

Descrizione

Cosa si nasconde oltre il confine dell'universo è un grande mistero. Potrebbe essere infinito o potrebbero esserci universi paralleli. La tua missione è scoprire la verità sul nostro universo!

Come si gioca

Inizia il tuo viaggio come un piccolo atomo che fluttua nel tempo e nello spazio e continua a progredire nell'universo. Puoi acquistare potenziamenti e raccogliere exp per avanzare più velocemente, il libro dell'universo contiene tutti i dati su ciò che hai incontrato finora.

FAQ

Cos'è Beyond the Universe?
Beyond the Universe è un gioco idle a tema spaziale sviluppato da JellyGames, in cui i giocatori gestiscono e fanno crescere il proprio universo.

Come si gioca a Beyond the Universe?
In Beyond the Universe, raccogli e gestisci risorse, acquisti potenziamenti e automatizzi la produzione per espandere il tuo universo nel tempo.

Qual è il principale sistema di progressione in Beyond the Universe?
Il sistema di progressione principale in Beyond the Universe consiste nello sbloccare e potenziare diversi corpi celesti e sistemi per aumentare la produzione di risorse e l'efficienza.

Beyond the Universe offre progressi offline?
Sì, Beyond the Universe supporta i progressi offline, quindi il tuo universo continua a crescere anche quando non stai giocando attivamente.

Su quale piattaforma posso giocare a Beyond the Universe?
Beyond the Universe è disponibile gratuitamente sulla piattaforma Kongregate tramite browser web.

Aggiornamenti dello sviluppatore

Nov 28, 2014 10:52am

v1.01 – part 2:
-Added the offline mode

This feature is still experimental, tell me if it works for you (it should work the next time you open the game after this update).

Commenti

0/1000
NickNapoli82 avatar

NickNapoli82

Nov. 23, 2014

1205
27

It looks like I'm going fast. I think I have traveled the total of a width of a hair so far.

LordBucket avatar

LordBucket

Nov. 23, 2014

1185
27

Started out so technical...but now I'm a winged, flying amoeba made of gold. I'm ok with this.

EternoAprendiz avatar

EternoAprendiz

Nov. 24, 2014

1209
31

I hired 100 students, 100 bacharels, 25 masters and 10 doctors to produce billions of research to make a fancy hat for a worm. Sounds legit.

SonOfKhmer avatar

SonOfKhmer

Nov. 27, 2014

782
27

BREAKING NEWS: Earlier today police took down a gang devoted to scientist trafficking. The victims, hundreds of people from students to doctorates, were sold on the black market for amounts which were in the millions or over. The band, which operated on a worldwide scale, used private universities and research funds to fish out the best minds money could buy.

"They worked us 24 hours a day, it was like being tenure again!", one of the the Doctors revealed as he was escorted back to freedom, "They had us doing generic experiments on atom-sized tapeworms and quark-sized amoebas, I'll never forget the agony!".

The specimens were indeed swiftly recovered by the police, within a millimiter of where they were being manipulated. Asked for the reasons for all this, the leader was adamant: "FOR SCIENCE!!"

cynosure42 avatar

cynosure42

Nov. 23, 2014

607
26

I love it.
There are more RP structures if you scroll right [make this more obvious i found it on accident], but maybe let you upgrade them in addition to buying them, or put more to help deal with the gap; it jumps many orders of magnitude. Collecting particles should give level multiplier x tier multiplier x particle exp to your RP when clicked; it would speed things up slightly for unidle players, but it shouldnt do so much that it breaks things; it would probably work out to approximately a 50 percent increase of your rp/s, which might make it a little more exciting and slightly less sluggish without greatly imbalancing things.

JellyGames
JellyGames Sviluppatore

Thanks for the review! I made it more clear that there are more than 3 RP structures; I still need to figure out the best way to reward the unidle players. (Adding the exp to the RP could be insignificant at some points in the game)