Steam Pilgrim
di LMAOtheDOOM
Steam Pilgrim
Tag per Steam Pilgrim
Descrizione
Straordinario sparatutto con visuale dall’alto in stile Crimsonland. Modalità campagna e sopravvivenza, negozio di armi, abilità, missioni notturne, consigli, obiettivi, tabella dei punteggi. Tanto tempo fa, nelle Terre Proibite. In generale la tua missione è salvare gli abitanti locali dalle creature del Professor Evildorf. Buona fortuna e fai attenzione :-)
Come si gioca
Usa i tasti WSAD per muoverti, usa il mouse per mirare e sparare. Raccogli bonus, evita i nemici. Non dimenticare di visitare il negozio di armi e provare la modalità sopravvivenza. Acquista kit di celle di carburante per accedere a nuove missioni. Condividi il tuo risultato sui social network più popolari direttamente dal gioco. Partecipa alla competizione per il primo posto nella classifica basata sul livello di esperienza. Il gioco supporta più lingue, quindi possiamo aggiungere quasi qualsiasi pacchetto linguistico extra se necessario.
Commenti
Terde
Mar. 13, 2012
Pretty nice game, tho short. Only thing that kept me from compleating it, was that I stubbornly tried to kill it with teslagun... Then I realised that I need go to previous maps and get some cash for that bazooka.
archNME
Mar. 13, 2012
Fun short game, good production values.
I wish there were a powerup that let you pickup bonuses from range.
Cogitation
Mar. 15, 2012
It's an okay game, but has flaws. First, it's not made explicitly clear that certain enemies are completely immune to certain weapons. (...or maybe they're only resistant and not immune? I can't tell.) Second, you need hotkeys for switching weapons; being required to take the mouse off the field to go click a weapon icon is unacceptable. Third, also on the subject of switching weapons, it's not at all clear which weapon is currently selected until the player fires; the icon is insufficient because the weapons look too much alike; you also need text there. 3/5
b0rnevil
Mar. 30, 2012
Very cool game in my opinion.
But i think it needs a little more depth.
* Upgradable weapons + more use for money
* Maybe some researches
* Mision types - example: defend the airship while its filling the gas.
Irasfel
Mar. 20, 2012
Making the boss ONLY damagable by rocket launcher, especially when all the smaller mobs around him are resistant to rocket launcher is just a bone stupid trick. Seriously, stop it. No one likes getting jerked around like that. It's like cheap-hit death auras and screen-filling specials that no one can do anything about - it's bullshit design.