Pissed Off Blocks

Pissed Off Blocks

di Lasarus29
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Pissed Off Blocks

Voto:
2.4
Rilasciato: June 04, 2013
Ultimo aggiornamento: June 05, 2013
Sviluppatore: Lasarus29

Tag per Pissed Off Blocks

Descrizione

These blocks are thoroughly pissed off. Driven from their mountain home, barricaded inside their volcano they plot their revenge. Their enemy? Ice!
Free the downtrodden flaming flints by moving them towards the pathetic Ice blocks and melting each and every one until they are no more and the mountain can return to the beautiful lava sanctuary that it once was.

Pissed off Blocks is a puzzle game designed to test your patience and cunning. Victory may appear easy but beware, rocks are slaves to gravity and can often get stuck well out of the reach of their enemy.

20 easy, 20 medium, 20 hard and 20 final levels with new blocks to use and destroy as well as 3 extra skins that can be unlocked as you progress.

If you'd like to play on your android phone : https://play.google.com/store/apps/details?id=com.ShatterproofGames.PissedOffBlocks_Lite&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5TaGF0dGVycHJvb2ZHYW1lcy5QaXNzZWRPZmZCbG9ja3NfTGl0ZSJd

iPhone version in production.

Come si gioca

Try to melt all of the ice blocks in each level. After two hits your fire block will cool turning it into a rock block. Collect keys along the way to unlock later levels.

PC Controls:

In-game:

- 1, 2 or 3 to select spawn.
- "Space bar" to spawn a block.
- "r" to restart the level.
- L and R to control the block.

End-game/Key menu:

- R choose right hand option.
- L choose left hand option.

Commenti

0/1000
PANdemon47 avatar

PANdemon47

Jun. 04, 2013

2
0

Having to do each level twice on some counts in order to get the key really slows down the game. Combined with the fact I must use the mouse between keys/play makes it worse. Don't get me wrong, I love the concept and the puzzles are fun, but their is still improvement needed. 3/5

Lasarus29
Lasarus29 Sviluppatore

I've added some Keyboard controls in there now, still working on that but most interactions can be achieved with the KB, thanks for letting me know! I'm working on some improvements to the key collection too but you should be able to collect the keys in all levels, you certainly can in 21 you just might not be able to then finish the level (the key will still register as collected).

MajorBallzup avatar

MajorBallzup

Jun. 04, 2013

1
0

Nice concept but I think the execution is a bit too clunky to make it an enjoyable game. Having to switch from keyboard to mouse to clear every dialog box is a bit of a nuisance. Improving the speed and smoothness of the sprite movement and allowing the enter key to clear the dialog boxes would make for a much better UI (and R for restart!)

Lasarus29
Lasarus29 Sviluppatore

Thanks for the feedback! I've implemented a few of the changes you've suggested as you were right, it was destroying the flow not having keyboard options in there. Art bits like sprite movement are in the works.

PANdemon47 avatar

PANdemon47

Jun. 04, 2013

0
0

Also, a few levels are impossible to obtain the key. Level 21 for example.

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