Lead the River - arcade

Lead the River - arcade

di PayWong
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Lead the River - arcade

Voto:
2.0
Rilasciato: December 07, 2016
Ultimo aggiornamento: December 31, 2016
Sviluppatore: PayWong

Tag per Lead the River - arcade

Descrizione

Prevent the flood by building riverbed. Random levels with increasing size.

With graphics by Darek Mล‚ynarczyk https://www.artstation.com/artwork/J3GzZ.

Come si gioca

Controls:
- left click on the playing area to place the next tile from the feeder.
- rigth click to delete the next tile from the feeder.
- 'R' or '1' - rotate the tile in the feeder.
- 'T' or '2' - rotate last placed tile.
- 'P' or '3' - pause or unpause, and in-game menu.
- 'I' or '0' - move the screen to the initial position.
- 'M' or '4' - move the screen by placing mouse near eadges of the screen.
- '5' or central mouse button to rotate the screen by moving the mouse (3 axis including the wheel).
- rotate the mouse wheel to zoom.
- '+' / '-' - speed up / slow down.

Positive points:
- For every house saved + 10.
- For every block saved + 20.
- For each valid riverbed tiles connection + 2.
- Completing level + level number.

Negative points:
- For every riverbed tile used or deleted - 1.
- For every house flooded - 50.
- For every block flooded - 200.
- For pausing the game - 10.
- For restarting the level - 2 x level number.
- There are no negative points for flooding a forest or a meadow.

Prevent the flood by building riverbed. Use tiles provided by the feeder to connect sources with estruaries.
You are allowed to place riverbed only on the meadows.
Meadows from the feeder are unique, as they are allowed to replace the forests.
Game ends when your points fall below 0 at the begining of new map.
There are two result tables - maximum score (just before you start failing levels), and maximum level reached (when the game ends).

Commenti

0/1000
SevereFlame avatar

SevereFlame

Jan. 07, 2017

0
0

Interesting little game, although the balance is such that it's almost impossible to lose, I believe. I thought the water level actually mattered, like maybe if you didn't build a big enough riverbed it would flood the surrounding area, but no, you can build whatever you want, it seems. With that, you get so many points per round that it seems almost impossible to lose any points - maybe for balance the penalty for deleting riverbed tiles should be greater. The main criticism of the game is this: this is the WORST music I have ever heard in... well... anything - seriously, the two tracks are the same garbage MIDIs played with slightly different instruments - I can't even make some amusing overexaggeration about how bad it is, it sounds like the music from an NES game, except those were written by actual composers, whereas this sounds like a melody one could generate by hitting the Random Notes button in something like Fruity Loops.

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