A game without any real name yet

A game without any real name yet

di Qwertyuiopas
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A game without any real name yet

Voto:
2.6
Rilasciato: November 04, 2008
Ultimo aggiornamento: December 11, 2008
Sviluppatore: Qwertyuiopas

Tag per A game without any real name yet

Descrizione

Basically, this is an (obviously) incomplete game based off of the shootorials, but with some nice semi-unique features that came from my C experience(it seems that actionscript is heavily based off of C(++), making it easy for me to learn).

Many features to come, but for now, enjoy the smoke, explosions, and velocity.

Oh, and all images hand drawn with a mouse in MS paint with transparency added in GIMP
And I did it with MTASC and swfmill.

But, most importantly of all: Have fun, and more is coming.

Running out of health, or letting 10 enemies past will reset the game.
Enemy difficulty goes up after each boss defeat.
Also, shoot โ€œdeadโ€ enemies for extra points.

Additionally, the game starts paused, and you can press p to pause any time.

I apologise for the mess this text is.

Come si gioca

Arrow keys to move,
Space to shoot,
(temporary)shift to โ€œupgradeโ€ fire rate(200 points cost)

Aggiornamenti dello sviluppatore

Nov 4, 2008 4:29pm

Updates:
โ€”Update log cleared
โ€”Description updated
โ€”Diffrent enemy types can have diffrent firing offsets

Update-within-an-hour-or-two:
โ€”new tough enemy type
โ€”enemies start slower
โ€”More will come soon.

Commenti

0/1000
doodlegod123 avatar

doodlegod123

Apr. 19, 2011

5
0

it should have a name

usefulidiot79 avatar

usefulidiot79

Aug. 01, 2009

6
1

good game........too bad u got 2 and a half stars

qaz123 avatar

qaz123

Nov. 16, 2008

5
1

very good for a shootorial game

Venue avatar

Venue

Jan. 20, 2009

7
2

Pretty fun, but it gets kind of stale after a while.

(3/5)

Qwertyuiopas avatar

Qwertyuiopas

Dec. 13, 2008

3
1

No audio yet, but that is fine since this is still(and always will be) the gameplay demo for a game that I will someday make.

Basically, I will add audio later, and when I make a storyline I will upload it as it's own game, with a proper name.