SaucerKraft

SaucerKraft

di Razormonkey
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SaucerKraft

Voto:
2.7
Rilasciato: November 02, 2013
Ultimo aggiornamento: November 04, 2013
Sviluppatore: Razormonkey

Tag per SaucerKraft

Descrizione

Defend thy tower against attackers with thy balloon and flying saucers. Bosses, levels, story and upgrades!

Come si gioca

Instructions in game.

Default controls:

Arrows - movement

X - shoot (load saucers first at the top of the tower)

Space - magic

P - pause

M - mute music

N - mute sound

FAQ

Cos'è SaucerKraft?

SaucerKraft è un gioco idle spaziale gratuito da browser sviluppato da Razormonkey in cui controlli e potenzi un disco volante.

Come si gioca a SaucerKraft?

In SaucerKraft raccogli energia rapendo mucche e usi questa energia per acquistare potenziamenti per il tuo disco volante e aumentare l'efficienza.

Quali sistemi di progressione ci sono in SaucerKraft?

SaucerKraft offre un sistema di potenziamenti in cui spendi l'energia raccolta per migliorare le abilità del tuo disco, rendendo ogni partita più produttiva.

Quali sono alcune caratteristiche di gameplay degne di nota in SaucerKraft?

Le caratteristiche principali di SaucerKraft includono il gameplay idle, la possibilità di automatizzare i progressi e potenziamenti unici focalizzati sul rapimento di mucche e il miglioramento del disco volante.

Chi è lo sviluppatore di SaucerKraft?

SaucerKraft è stato creato da Razormonkey ed è disponibile per giocare direttamente nel browser.

Commenti

0/1000
shiv_man avatar

shiv_man

Nov. 03, 2013

12
0

Nicely done! The site needs more funny games like this.

Suuljin avatar

Suuljin

Nov. 03, 2013

11
0

Loved the upgrade texts, all the references and their particular order (over the top redneck parody followed by some philosophy and discordinism, all the while the story of LotR continues to play out in the background). Oh, the game was fine, too ;)

Razormonkey
Razormonkey Sviluppatore

And many people criticized it for having too much text :)

milford avatar

milford

Nov. 06, 2013

4
0

Well, that was some... raw humour there... And raw graphics too :) But overall it was fun. What could be improved - the gameplay was a bit out of balance. I mean, some upgrades seemed to be far more important (e.g. lvl. 4 magic sufficient to kill the last boss) than the others - adding some price system, skill trees or different balance of them. The waves of enemies could be planned better (e.g. some more troublesome groups) to improve the growth of difficulty - for the most time it was at the edge of boredom, until this bloody illusion (?) level - that was a good surprise. Making large groups of enemies (especially the melee ones) differing only with their health is risky, as the player could max out the damage at the very beginning and see all of them the same. It's likely that some good beta testing could reveal most of these things during development. Besides it all a good try with this game, I'm looking forward to Your next works.

Razormonkey
Razormonkey Sviluppatore

Thanks for your review, it is very helpful!

MoratGurgeh avatar

MoratGurgeh

Nov. 07, 2013

6
0

It's fairly rare that humour works in games, but I grinned all the way through this one. The gameplay itself is 3/5 (fun, but nothing astonishing), but the puns, peetakes and references make it a definite 4/5. I wouldn't mind a little earlier warning (reddening screen) about balloon damage - seems by the time I notice it I'm about to die anyway, but that might just be me.

wilcobanjo avatar

wilcobanjo

Nov. 07, 2013

3
0

Overall, this is a fun game. Gameplay is decent, and the humor is fantastic, but the controls are awkward. 4/5