Sub-Vival
di RocketShoeGames
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Sub-Vival
Tag per Sub-Vival
Descrizione
Shoot innocent sea creatures in the face and smile whilst you’re doing it!
Please enjoy, and if I get time to add extra features such as death animations, I will add them into the game too.
Come si gioca
W – Move Up
A – Move Left
S – Move Down
D – Move Right
Mouse Click – Shoot
FAQ
Cos'è Sub-vival?
Sub-vival è un gioco idle di sopravvivenza sviluppato da RocketShoeGames in cui gestisci un sottomarino per raccogliere risorse e sopravvivere sott'acqua.
Come si gioca a Sub-vival?
In Sub-vival, controlli un sottomarino, raccogli risorse come ossigeno e metallo, gestisci l’equipaggio e potenzi il tuo mezzo per sopravvivere il più a lungo possibile.
Quali sistemi di progressione ci sono in Sub-vival?
Sub-vival offre progressione tramite potenziamenti del sottomarino, sblocco di nuove attrezzature e miglioramento della raccolta risorse e delle capacità di sopravvivenza.
Sub-vival supporta il progresso offline?
Sì, Sub-vival è un gioco idle che include il progresso offline, permettendoti di guadagnare risorse anche quando non stai giocando attivamente.
Quali sono le caratteristiche principali di Sub-vival?
Sub-vival offre gameplay idle, gestione del sottomarino, potenziamenti dell’equipaggio, progresso offline e raccolta risorse in un ambiente subacqueo.
Commenti
RocketShoeGames
Feb. 11, 2013
Hi, I've read your comments, and I would like to apologise, I should really have bug tested the game before publishing it, I will hopefully have the bugs fixed by tomorrow. Sorry for any inconvenience.
GuesssWho
Feb. 10, 2013
I love how honest the description is.
sweetsop
Feb. 15, 2013
Hey, this game has potential. But when I move the sub, the direction that my missiles go change from where I click to somewhere else.
Hey, thanks for your feedback, I noticed this when I was playing it personally. It's the way the bullets have been programmed, and they are affected by the rotation of the submarine. Basically because the submarine is moving, the angle between it and the mouse is changed, and since at the moment I have been using the position and angle of the submarine in an equation which uses trigonometry to determine the angle between it and the mouse, that all gets messed up. I will be able to have a look at this soon, however Sub-Vival itself is in the pipelines at the moment whilst we begin development on an iOS game.
RocketShoeGames
Feb. 13, 2013
We have discovered extra bugs in the Sub-Vival game during today's pre-upload bug test, and as a result, we have decided not to re-upload the game until it is 100% working.
EDIT: The game has now been fixed, re-upload in the next few hours. EDIT EDIT: Re-uploaded, enjoy!
shaney937
Feb. 19, 2013
loved the game dev, but my score wouldnt submit ill give you a screenshot